Yes, but I think the amount depends on the house. For example, the villa in Solitude has at least 4 shelves.Hmm. Can you have multiple bookshelves per house?
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Yes, but I think the amount depends on the house. For example, the villa in Solitude has at least 4 shelves.Hmm. Can you have multiple bookshelves per house?
Here is a podcast where I had the chance to give my impressions of Skyrim. Thanks to Soulzz at Game Theory for having on the show!
http://www.ustream.tv/recorded/18648477
Fast forward to 25:09 to hear me rabble
Errrrr wut?I just heared you say "I dont know where to start" before I manage to rage quit and I thought "you start the beginning you fool!"
Ugh. Great. I wonder why they'd do this??Today's patch on steam just boned all of us using the Large Address Aware fix for the game. It's now tied Skyrim's exe to Steam and any modification of that exe will prompt a re-download of the exe or a failure to launch the game.
This means that it's stuck utilizing only 2GB of memory again.
Which SUCKS because before I did the LAA fix, I would randomly crash quite often whenever it felt like it. After I did the LAA, my game crashed only twice in about 25 hours of additional gameplay which were largely my fault.
I heard that if you still have a backup of your old .exe, then you can use LAA on that for now and it'll work but I don't know. I haven't tried it yet and I do like the idea of achievements and actually running it through Steam. This is just beyond upsetting.
I'm guessing for security reasons. Steam doesn't want modified .exes running because they can't know what's been changed. Bethesda probably isn't comfortable with people writing tools to modify the .exe of a game they released a week ago. I can sort of appreciate their reasons....but Beth coded the game limitations, they shouldn't be fighting users who are capable of removing those limitations. I don't even know why LAA isn't part of it to begin with. Why not simply patch in LAA or make it part of the configuration tool?I wonder why they'd do this??
Preferably it would come from Bethesda ... I mean, cmon, it's 2011 and PCs have had more than 2 gigs of RAM for years now guys.Apparently there's already an LAA fix out there, but it's implementation is a little rocky atm. I think we'll have a complete LAA fix here in a couple days at the least.
Yes, it does. Memory addressing does far more than just "better performance" in programs. The fact that the game is markedly more stable for people who had crashes and then used LAA should tell you something.Does the game even need more than 2GB at any point? Because I didn't really notice a difference in performance with or without the fix.