I wouldn't mind the progression system if it actually worked for everyone. I personally can't get past lv7 and my friend played one game and got from lv5 to 28 suddenly...wtf?
That said it creates an uneven playing field, but at the same time it gives people a reason to keep playing when they first start out. "I may suck at this game but at least I'm about to unlock X gun." Then by the time they unlock it, they're starting to learn how the game works and possibly get better at it.
At the same time if you think about it, they're handicapped in both knowledge of the game *and* they have less accuracy/whatever leveling gives you...so it's just another disadvantage given to new players. So I don't know how I feel about it...I'd play if it got taken out, probably play even more (because of my issue I'm having) but you level so fast that when it gets fixed it probably won't matter.
That said it creates an uneven playing field, but at the same time it gives people a reason to keep playing when they first start out. "I may suck at this game but at least I'm about to unlock X gun." Then by the time they unlock it, they're starting to learn how the game works and possibly get better at it.
At the same time if you think about it, they're handicapped in both knowledge of the game *and* they have less accuracy/whatever leveling gives you...so it's just another disadvantage given to new players. So I don't know how I feel about it...I'd play if it got taken out, probably play even more (because of my issue I'm having) but you level so fast that when it gets fixed it probably won't matter.
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