I haven't played the game since the patch came out yesterday, but I do understand the frustration of some realism players at the included weapons, it is over powered and everyone has one, but just hold up a sec and get a little perspective.
Modern gamers, scream for all sorts of bells and whistles, demand extra's within a game, I mean lets face it most modern gamers have the attention span of a chipmunk on speed. Just look at the way all modern shooters have gone with "Achievements" which are pointless and really for people with fragile ego's (oh stretch epeen I got 10 gazillion head shots with a pistol, i am the best) but they demand these extra's and after all Tripwire is a commercial company and for its own survival it needs this game to be a commercial success, not just a game loved by a very small number, you may not like that you are not the only person in the world, but get used to it.
Part of the agreement on the pre purchase of this game in the DDE version was access to these weapons early for anyone that bought it, no can you imagine these forums today, if all servers had capped the new weapons at 1 per server? Everyone would be in here screaming about how they cant use teh weapon they paid to access, they want a refund, the games crap.... and on and on it goes. Either way Tripwire could not win, this way everyone gets access to the gun, what they paid for. Now I know our clan will have its guys looking at server configuration and limiting these weapons and access to them, WHICH WE CAN DO BECAUSE TRIPWIRE FULLY SUPPORT PC GAMING, and will be giving us a full dev kit and allowing us to modify the servers to suit our particular needs.
Stop all this whining and *****ing, you wanted realistic weapons with realistic ballistics you got them, now just give the clans and those that run servers a chance to get the balance right, because at the end of the day, it is for server admins to set up the configuration and to balance the game.
I mean what happens when you get given Rising storm? Are you going to come on here and ***** because the USA has the Gerrand, the Carbine, the BAR and the Japs have no semi auto or full auto weapons, cry about balance but you still want realism? The Germans had better weapons that the Russians, historical fact, yes maybe these experimental weapons were not used in Stalingrad, but they did exist, they did have the capability that Tripwire have given them. And players want variety, or they whinge they are bored. You may hate it, I may hate it, hell I played MoH:AA for 3 years n the same 3 maps over and over just because it was a great game, can you imagine that happening today?
The Action junkies will soon leave, leaving the rest of us to play the game the way we like, with a fully configurable server and game. My clan looks at this game as the future of clan gaming, having been abandoned by the likes of Activision and EA who only want to screw us over with
Modern gamers, scream for all sorts of bells and whistles, demand extra's within a game, I mean lets face it most modern gamers have the attention span of a chipmunk on speed. Just look at the way all modern shooters have gone with "Achievements" which are pointless and really for people with fragile ego's (oh stretch epeen I got 10 gazillion head shots with a pistol, i am the best) but they demand these extra's and after all Tripwire is a commercial company and for its own survival it needs this game to be a commercial success, not just a game loved by a very small number, you may not like that you are not the only person in the world, but get used to it.
Part of the agreement on the pre purchase of this game in the DDE version was access to these weapons early for anyone that bought it, no can you imagine these forums today, if all servers had capped the new weapons at 1 per server? Everyone would be in here screaming about how they cant use teh weapon they paid to access, they want a refund, the games crap.... and on and on it goes. Either way Tripwire could not win, this way everyone gets access to the gun, what they paid for. Now I know our clan will have its guys looking at server configuration and limiting these weapons and access to them, WHICH WE CAN DO BECAUSE TRIPWIRE FULLY SUPPORT PC GAMING, and will be giving us a full dev kit and allowing us to modify the servers to suit our particular needs.
Stop all this whining and *****ing, you wanted realistic weapons with realistic ballistics you got them, now just give the clans and those that run servers a chance to get the balance right, because at the end of the day, it is for server admins to set up the configuration and to balance the game.
I mean what happens when you get given Rising storm? Are you going to come on here and ***** because the USA has the Gerrand, the Carbine, the BAR and the Japs have no semi auto or full auto weapons, cry about balance but you still want realism? The Germans had better weapons that the Russians, historical fact, yes maybe these experimental weapons were not used in Stalingrad, but they did exist, they did have the capability that Tripwire have given them. And players want variety, or they whinge they are bored. You may hate it, I may hate it, hell I played MoH:AA for 3 years n the same 3 maps over and over just because it was a great game, can you imagine that happening today?
The Action junkies will soon leave, leaving the rest of us to play the game the way we like, with a fully configurable server and game. My clan looks at this game as the future of clan gaming, having been abandoned by the likes of Activision and EA who only want to screw us over with
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