I like the new system with squads (even if currently there is no real benefit to be in the same squad as your friends). It does however bring up one problem. With four squad leaders there are going to be four extra SMGs or Semi-Auto Rifles more than there were in RO1. Even on 64-player servers regular Bolt-Action Rifles are a minority. It's not realistic and it skews balance.
In RO1 it was balanced because 7 out of 10 players had Bolt-Action Rifles and there were only a few special units who had other weapons. But currently almost everyone can get them, giving the players who are forced to play with Bolt-Action Rifles a big disadvantage, limits the usage of grenades and picking up weapons (which is done much more smoothly than in RO1).
I also think that smoke grenades should be handed out to all the squad leaders. Currently only two out of four squad leaders are given 2x smoke grenades. It would be better if all four of them got a single smoke grenade, this is positive for many reasons: Smoke grenades will be used more wisely, more strategic options will open up and even if one squad leader isn't using his smoke grenades it won't make such a big difference as it currently does.
To limit the amount of special weapons the number of Assault and/or Elite Riflemen class spots could be reduced and/or some of the squad leaders could be given bolt-action rifles.
I would also like an option to role-kick Commanders since they are currently the most important class and in incompetent hands can be completely gamebreaking, especially in the Countdown gamemode.
In RO1 it was balanced because 7 out of 10 players had Bolt-Action Rifles and there were only a few special units who had other weapons. But currently almost everyone can get them, giving the players who are forced to play with Bolt-Action Rifles a big disadvantage, limits the usage of grenades and picking up weapons (which is done much more smoothly than in RO1).
I also think that smoke grenades should be handed out to all the squad leaders. Currently only two out of four squad leaders are given 2x smoke grenades. It would be better if all four of them got a single smoke grenade, this is positive for many reasons: Smoke grenades will be used more wisely, more strategic options will open up and even if one squad leader isn't using his smoke grenades it won't make such a big difference as it currently does.
To limit the amount of special weapons the number of Assault and/or Elite Riflemen class spots could be reduced and/or some of the squad leaders could be given bolt-action rifles.
I would also like an option to role-kick Commanders since they are currently the most important class and in incompetent hands can be completely gamebreaking, especially in the Countdown gamemode.