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Server High Ping Kick?

Kinsman

Grizzled Veteran
Jul 2, 2011
127
4
Australia
Hi, is there a High Ping Kick available?

We have a full server right now, and can put up several more based in Sydney Australia, but realistically its pointless without a High Ping Kick, as getting slammed by players from all over the world does reduce the experience for our "local" players, as in Aussies, Kiwis, and even some from Singapore.
 
High ping doesn't cause any issues for other players, unless massive packetloss starts appearing and the enemies start warping.

The server doesn't have to wait for a player to send info before someone is dead. The server hold its own copy of the playing base, and if someone is shot according to the server he's dead immediately.

In the way the netcode is configured only the players with bad ping can see the issues of the bad ping. Until the ping gets over 400 and they start warping.
 
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Those high pingers really don't affect the experience for the rest of us you know, not in UE3.

Incidentally, with the current state of the game the way it is a ping kicker would more than likely empty an entire server in one fell swoop at the first sign of CPU overload. I would wait until the actual server issues are resolved if I were you, then reassess.
 
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