At some point the player will be able to unlock enemy weapons and spawn with them.
I would like to suggest one amendment to that.
Players have a % chance to spawn with a selected enemy weapon, getting to a higher level can increase that chance. The actual % chance of spawning with said weapon is up to the developers, but I would set the range somewhere in 5% - 20%.
why?
This way spawning with an enemy weapon would not be guaranteed, and would be more of a treat for the player.
One could also explain it in that it's more realistic that not all soldiers would pick up an enemy weapon. So out of X soldiers at Y level of experience approximately Z of them would have had a chance to aquire an enemy weapon and choose to do so. ( which this simulates, keeping in mind as it is now you could fight an entire round with russian or german weapons once players reach a certain level ).
Lastly this cuts down on the chance of overuse and ensures that the kit of the German or Russian teams is more or less their respective gear.
Your thoughts?
I would like to suggest one amendment to that.
Players have a % chance to spawn with a selected enemy weapon, getting to a higher level can increase that chance. The actual % chance of spawning with said weapon is up to the developers, but I would set the range somewhere in 5% - 20%.
why?
This way spawning with an enemy weapon would not be guaranteed, and would be more of a treat for the player.
One could also explain it in that it's more realistic that not all soldiers would pick up an enemy weapon. So out of X soldiers at Y level of experience approximately Z of them would have had a chance to aquire an enemy weapon and choose to do so. ( which this simulates, keeping in mind as it is now you could fight an entire round with russian or german weapons once players reach a certain level ).
Lastly this cuts down on the chance of overuse and ensures that the kit of the German or Russian teams is more or less their respective gear.
Your thoughts?