I'm trying to make reflective glass surfaces, each surface acting like a plain of glass. how do i do it?
Its pretty simple. FYI do get a good cubemap you should take 6 screen shots of the lvlalright!! cube map i start studying this i do i do i do.. tiered as hell, working 14 h days, night peeples o webworld.
Overkill, imo, and afaik it doesn't work online.Another way is to use a Camera and display the camera's Img as a reflection
ummmm look at obsidian and say that... works just fineOverkill, imo, and afaik it doesn't work online.
I had camera-textures on round, vertical fluid surfaces as portals in a map of mine for UT2003 or UT2004. Don't remember. But I do remember them not working online. Either this knowledge is just outdated and it works now or it was just a screw-up in my setup back then.ummmm look at obsidian and say that... works just fine
Lol do some research 1st Murphy.
That's probably it.
Maybe your definition of overkill is just being lazy
( i wouldnt be this harsh if i wasnt just attacked)