People tend to forget the long list of bugs, glitches and exploits it suffered from on release. Yes these were patched out, but exceedingly slowly over a long period of time.
People that stay with a game for a long time tend to do that, much more than people who encounter the bugs and just don't play anymore.
A good example is the blackhawks with guys constantly repairing them so fast they were almost indestructable flying around capping at will and making the US side own every map. How long did it take them to fix that chronic imbalance, months? Nearly a year if I remember correctly.
This was something we actually LIKED. Between ground SAM sites, choppers, jets, eryx's and carried missiles, heavy machine gun emplacements, and just regular infantry guns, there were plenty of counters to Blackhawk whoring. We enjoyed that it let us actually work like a helicopter crew, instead of basically having everyone else besides the gunners and the pilot relegated to throwing grenades out the door.
I was much more unhappy about the fact claymores are broken and are to this day still thoroughly abused. That's the stuff I found unfun. But I dunno, i just felt like between the levels, and all the different ways of playing the game and the features, it made for a great ground pound FPS. I enjoy that I can play BF2 today and can actually go somewhere and find a position, as opposed to the shoe box maps now that force you to spawn and pretty much immediately get shot at.
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