Unus Offa said:
I never said that the sights were unusable, because no sight is unusable until its pitch black.
That's overly simplistic, & it leads me to question to what extent you actually want a true emulated sight picture (you seem to be conflating a number of things).
-If there is not enough available light for the aperture size, instead of ghosting away, they close up (& through which you won't see a damned thing), & this can occur in conditions well before pitch black.
Target shooters called this getting "greyed out" in low light conditions, I've had it happen when hunting in open grassland & sparsely tree'd areas well before sunset, with my MAS-1936, Pattern-14 etc.
There was still quite ample light to identify game & navigate the 3 or 4 km's home on foot, but the means of aiming the rifle was rendered useless as the rear aperture was literally like looking into a black abyss. so relating this back to gameplay, properly emulated aperture sights would not have been of any use on maps such as Guadalcanal etc,
-Granted the protective sight ears would diminish a little in size with the ghosting effect, however I can't follow the logic whereby they would magically disappear entirely, (giving peripheral vision, comparable to that of an AK etc) as you seem to suggest?
The detraction that they may obscure/conceal an enemy in ADS view, is just inherent to the physical design of the protective ears/ carry handle.
Not sure this is a valid point on which to criticize tripwire, perhaps you'd be better served raising this with the Armalite/stoner design team, for having so aggrieved some video game kid, from 50 years in the future. I mean, how dare they add prominent protective ears to an aperture sight, on a US service weapon, ....excluding the M1903a3, ....M1 carbine, ....M1917, .....M1a1,... etc etc etc
honestly it's an inane criticism
-what would such statistics tell us about the effectiveness of one type of iron sights over another, with no broader context or controls? i.e all the different weapons have different inherent accuracy potentials, is the weapon primarily shot from the prone, kneeling, standing positions? was the shooter under suppresion effects @ the time? did they just dump several mags on a recon plane? is the shooters play style to suppress, while others close in to kill? is the shooter experiencing mad ping spikes?
Yes it's annoying that the aperture itself doesn't ghost, but given it's been released for nigh on 6 months now, I've been reading your various posts regarding this issue since beta & its totally getting old - perhaps it's time to make your peace with it, & move on?
-food for thought- (drops mic)......