I don't want to see Red Orchestra becoming a "run and gun", but after playing during one year, I always feel frustrated by two things.
To use toggle aiming only with iron sight. In most FPS it's possible to choose between two options : toggle or hold. When I have to move quickly to avoid a grenade, I always get stuck with the iron sight in the eye.
Also, aiming is really slow, as if each soldier is a 16 years rookie sending on the eastern front after two weeks of training who don't understand he is fighting for his own life. If I am suddenly face to face with an enemy, i don't think I will aim slowly, in less than a second, the sights are in front of my eye and I shoot. The duration of the animation could be regulated with the weight of the weapon and the stamina of the player.
To use toggle aiming only with iron sight. In most FPS it's possible to choose between two options : toggle or hold. When I have to move quickly to avoid a grenade, I always get stuck with the iron sight in the eye.
Also, aiming is really slow, as if each soldier is a 16 years rookie sending on the eastern front after two weeks of training who don't understand he is fighting for his own life. If I am suddenly face to face with an enemy, i don't think I will aim slowly, in less than a second, the sights are in front of my eye and I shoot. The duration of the animation could be regulated with the weight of the weapon and the stamina of the player.