Specimenation coming by soo.
Its doing great, the bots in single player follow you if you are human, and they go to trader when she calls for some loving.
The gameplay has changed alot while testing it. You feel you are really holding up a defense against specimens as you wait for trader to open her door.
You will not know where she is only when she opens her doors she'll say where she is. I chose this type of play because it seemed more logical and realistic since the trader moves around after shopping is over, I don't think its realistic to know in a instant where she is right after you just saw her.
It feels better running towards the trader with doors open rather than waiting for wave over then rushing as fast as you can, you can instead casually go there while specimen on your back and get in the room shoot the zeds out and lock yourselves away for 40 seconds, then when wave is over you go back out with the awaiting horde outside.
The specimens never stop comming. When you lock yourselves in the trader room you will find wandering creatures howling outside waiting for some big guns.
When your squad is killed, you have 3 tries to stay alive if you have finished all your tries, the team will then changeover and you will have to be the other team, and the other team be human.
Gameplay length I would go on a 4 wave server for 45 mins - 1 hr.
I am thinking of points for a person to use special combos or maybe like roll the dice a person raises to 100 points and they are allowed to use random combo to see what they get, maybe combos such as invisibility where the person is invisible to the specimens and they don't see you.
What else could I think of... Objectives?