KFEditor will crash when I try to brew a package for upload to the steam workshop, it will do this no matter what as long as I use the commandlet brewcontent
I do not have Steam installed in a non-default location so this crash is completely unknown
best logs I can provide
I do not have Steam installed in a non-default location so this crash is completely unknown
best logs I can provide
Code:
Log: Executing Class UnrealEd.BrewContentCommandlet
Warning, no platform specified. Assuming Windows client.
Shader map Env_Basic_Surface_Types_PM had an invalid uniform expression set and was discarded! This most likely indicates a bug in cooking, and the default material will be used instead.
Shader map Env_Grass_Ground_PM had an invalid uniform expression set and was discarded! This most likely indicates a bug in cooking, and the default material will be used instead.
Skipping ..\..\KFGame\BrewedPC\LocalShaderCache-PC-D3D-SM5.upk because it hasn't changed.
[May 5, 12:04 PM] COMMANDLET 'KFEditor.exe brewcontent FPBackPackMut -useunpublished' FAILED