I've seen the question asked a few times in this thread already, but I'm going to ask it again, because how TW does it could severly affect gameplay.
According to the ZED-Conemy page, it says there will be ingame drops for weapons skins and the like. Will these drops take place during actual waves, or when the game is over (winning or losing)?
I'm going to believe in humanity here and say no. Having some random crate spawn mid-wave and Le Baguette Trader screaming that we have to go get it, that's just asking for a wipe on sui+
It will most likely follow the formula of: finish wave, chance for crate. My only misgiving is this and TRIPWIRE YOU BETTER LISTEN TO THIS, is if this creates a sub-culture of "farmers" within the game, then some items should only drop on long games, otherwise the community is going to be split between farmers who exclusively hang out in short games, with even fewer players in the long / medium games. This formula (the rare items are in sui long whilst the rarest are only in hoe long) will basically encourage the playerbase to git gud if they want some of those shiny new trinkets. Most players never graduate from hard mode, and HoE is a ghost town at times. And yes, this will cause rage, but I'd rather have 6-man HoE long games full of rage where players are playing to win (if for the wrong reasons) than nothing at all.
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