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Level Design [WIP] KF-BioHazard

JustFilth

Grizzled Veteran
May 15, 2009
332
10
UK
www.leveldesigner.co.uk
Here are a few screens of my first map for KillingFloor. I have not had any experience with the ut tool/engine but a little with Radiant which in ways helps.

The map is set in a Biolabs scene But will also incorparate an outside area. I just need to learn how to terrian :)

Anyway I am posting this as a beta release is planned within the next two weeks.

bh1.jpg


bh2.jpg


bh3.jpg


bh4.jpg


bh5.jpg


bh6.jpg


bh7.jpg


Hope you enjoy the screenshots, I will update this post as I move on with production.

Cheers Filthy.
 
Thanks for the kind comments on KF-Biohazard.

Alex, Here is the outlined story.

"6 months after the initial outbreak, It seems that the specimens are growing in numbers. Created without reproduction systems and unable to breed for the last few survivors this is a bit of a conundrum.

From what information they have pieced together the steady flow of undead are coming from the the labs at Huntington. One thing they don't know is that it is the undead themselves that have evolved and under the direction of there master the Patriarch, who when alive was one of the scientist that helped give life to the dead is now starting the deadly process again.

Can the survivors infiltrate the Huntington labs and stop the flow of zombies and finally pull the plug or will they wittingly walk into there own deaths and provide the Patriarch with new material for his gruesome work."


Thx for the link Fortune i will reg and give em a look.

Cheers all Filthy.
 
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