Just gonna correct some of these for those might be interested in buying the game.
Firearms do come into play later on in Act 2 (or Chapter 5), tho at least at the moment they're mostly used in special circumstances (for example to fight humans who carry guns), tho I've yet to come across a situation that I couldn't bash and stab myself out of.Imagine Borderlands. Now imagine it looking good. Now imagine it being less open. Now imagine it with melee weapons, but all items have about half as many stats and actual interesting effects.
There are "runners", who run at you from a distance. You'll see more of them in Act 2. The number of different enemies will go up as the game progresses, not gonna spoil what kind they are.Now imagine if most enemies never spawned or moved away from their original spawn point. Imagine if they respawned the minute you ran into town and back out. Imagine if contents of containers did the same thing.
You can look behind you, at least on the PC. You can move your head while driving, so if you want to look behind, just look behind. I actually really like how they've handled driving. It's fun to speed through the streets, avoiding obstacles and running down zombies.Imagine if the vehicles were first person and you couldn't look behind you.
Very true. Skills are rather boring. You get a few special moves from certain skills, but most just increase various stat percentages (ie, +10% damage with bladed weapons, +15% change of bleeding, etc).Imagine almost the same skill tree concept, with even more boring skills.
Honestly haven't seen many bugs, at least nothing gamebreaking.That's pretty much Dead Island. It's also fairly buggy to boot, from the game to how the game was distributed.
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