The one burning question I'd like the Dev's (Not community speculation) to answer is what kind of netcode are we going to see in the new RO, is it like the old style UT/3/4 netcode, favors the lower ping more than anything.
Or could we expect a Half-Life style netcode which predicts and evens things in (A bit better).
Personaly, i hate the UT netcode and the whole style of it, and i'd love to finally see some ability for a 350 ping to out shoot a 60 ping player. The worst thing about RO is trying to play while being out lagged, the difficulty is even if you fired first because of lag the enemy has ample time to shoot you and you will die.
Or could we expect a Half-Life style netcode which predicts and evens things in (A bit better).
Personaly, i hate the UT netcode and the whole style of it, and i'd love to finally see some ability for a 350 ping to out shoot a 60 ping player. The worst thing about RO is trying to play while being out lagged, the difficulty is even if you fired first because of lag the enemy has ample time to shoot you and you will die.