I'm 100% sure it's not the problem with my network. It's just common that on some servers ping is somehow connected with the number of players/size of map. So sometimes it's 50, sometimes 100. It takes different lead to shoot. So I have to relearn how to aim 2-3 times a day, since I also play on different servers. Pretty annoying.
On the other hand getting killed 70cm behind cover is no problem for me. What's the difference? I got hit. That's all that matters. In such case I would have lost 100ms of actual gameplay. That's not something to worry about.
Especially since even in reality in extreme stress situations people sometimes realise they are injured (even deadly injured) with a slight delay.
Ramm, would you really get annoyed if something like this occured (you die 100ms after you are behind cover)? 100-150ms is less than average reaction time. Your avatar would be dead before you would actually thought about the fact that you're safe behind cover
Of course your concern is in my opinion 100% valid when speaking about >150 ping compensation. F.e. dying after 0,4s would really suck, cause it would be some significant time.
Do you really find "bullet dodging" and missing short range "sure shots" with kar98k/mosin less annoying? Because I feel like I'm shooting some goddamn crossbow, not a deadly rifle. I think realistic weapon/bullet behaviour is much more important than getting shot miliseconds after getting behind cover from time to time.
("average bullet speed" at 5m is around 60m/s. Crossbow actually does better. )
I really love RO and bolt action rifles. I'm not a "bad shooter" (believe me or not). I really like long range shooting when my ping is around 70. But when it goes up to 100 I keep missing. And when on some other map it's at 60, I have to re-learn once more. It's of course damn rewarding when I hit. And damn annoying when someone does Matrix bullet dodge using strafing and running left and right...
Anti-ping system or not, I'm going to love this game. But any noticeable ping takes away a good part of realistic gun behaviour. And unfortunately I have a soul of a gun nut, not a gamer :IS2: (yaaay, used the sacred IS2 for the first time)