Failed?
It sold more than RO:OST and KF combined. How is that "failed" to you?
The Operation Flashpoint: Dragon Rising doomsayers claimed that Dragon Rising failed. Creative Director, Sion Lenton, replied and said that it was incorrect because the game sold 1.2 million copies. Sion, along with the rest of Codemasters Dev team, got high on their ''success'' and came up with a brilliant idea: Let's make the game even more accessible so more people will buy it. Let's ignore the small amount of players on this board and stretch out our hands for the big crowd, the mainstream. And then, two years later...
...they released the next installment which struggled to sell even 100,000 copies in the EU and the few people that bought it dumped it shortly after release and the game went dead. The only thing was was a little bit active was the complaints on the board. The series is now cancelled.
Why did Dragon Rising sold so well then if almost no one liked it?
Because of the name.
May be an extreme example in some ways.. but the same thing goes for RO2 - or indeed any other game - Maybe people expected something diffrent. Maybe that's the reason why they left. Maybe it wasn't fun for the cod players. Maybe it wasn't fun for the roosters. Maybe it wasn't fun for the arma community. Maybe all this will affect the sales of a potential RO3 unless something is done - very quickly - and not by modders, but by the developers of this game.
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