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Server Why isn't my server starting? Or is it?

bonzai

FNG / Fresh Meat
Jun 1, 2017
2
0
44
So my game doesn't seem to be starting at all. I've hosted killing floor 2 servers in the past and pretty much did the same steps. I have a script that validates via app_update first, then launches my startup script. It gets stuck after "Initializing Game Engine Completed" however. The network error seems suspect too.

eac_server.dll [x64] :: hModule: 00007FFD185D0000 dwReason: 1 lpvReserved: 0
[0000.80] Log: Loaded anticheat DLL
[0000.80] Log: Loaded anticheat init
[0001.55] Log: EAC LOG: [SetLogCallback] Procedure: 00007FF75FA92CD0 LogLevel: Info
[0001.55] Log: EAC LOG: [Initialize] ServerName: 123.123.123.123:7777
[0002.13] Log: Initializing Game Engine...
[0002.14] Warning: Warning, Failed to load 'Texture2D EngineMaterials.RandomMirrorDisc': Failed to find object 'Texture2D EngineMaterials.RandomMirrorDisc'
[0006.37] Warning: Invalid movie stream data for TextureMovie ui_videos.LoadScreen_Connecting
[0006.38] Warning: Invalid movie stream data for TextureMovie ui_videos.MainMenu1
[0006.39] Warning: Invalid movie stream data for TextureMovie ui_videos.RS2Credits
[0006.81] Log: Looking for DLC...
[0006.84] Log: Steamworks is unavailable
[0006.85] Log: LoadMap: VNTE-Compound?Name=Player?Team=255?Port=7777?MaxPlayers=64?AdminPassword=password?EnableWebAdmin=true?WebAdminPort=8070
[0009.24] Log: Game class is 'ROGameInfoTerritories'
[0009.24] Log: Paths were last successfully built on: 05/18/17 12:16:21
[0009.24] Log: Failed to listen: WinSock: binding to port 7777 failed (10049)
[0009.24] Error: Error initializing network layer.
[0009.26] Log: Primary PhysX scene will be in software.
[0009.26] Log: Creating Primary PhysX Scene.
[0009.26] Log: Bringing World VNTE-Compound.TheWorld up for play (0) at 2017.06.01-09.21.44
[0009.26] ScriptLog: Inopt = Options = ?Name=Player?Team=255?Port=7777?MaxPlayers=64?AdminPassword=45tghu89?EnableWebAdmin=true?WebAdminPort=8070
[0009.34] Exit: TcpNetDriver_0 shut down
[0009.37] Warning: Warning, Workshop: Steam does not appear to be running. Unable to check Workshop.
[0009.37] ScriptLog: [Content Loading] ROGameInfo::preBeginPlay() - Begin preloading shared content for ROMapInfo_0. Net mode = NM_Standalone
[0009.37] ScriptLog: [ContentLoading] Preloading shared content for Northern team
[0009.43] ScriptLog: [ContentLoading] Preloading shared content for Southern team
[0009.43] Log: Bringing up level for play took: 0.186671
[0009.43] Warning: SetProgress(): No GameViewport!
[0009.43] Log: Flushing async loaders.
[0010.73] Log: Terrain::postLoad> CachedMaterial failed to compile? Forcing re-compilation of materal TerrainMaterialResource:TMAT_M_DirtRoad_02
[0010.73] Log: Terrain::postLoad> CachedMaterial failed to compile? Forcing re-compilation of materal TerrainMaterialResource:TMAT_M_DefaultGrass+TMAT_M_DirtRoad_02
[0010.73] Log: Terrain::postLoad> CachedMaterial failed to compile? Forcing re-compilation of materal TerrainMaterialResource:TMAT_M_DefaultGrass+TMAT_M_CuChi+TMAT_M_DirtRoad_02
[0011.17] Log: ########### Finished loading level: 4.313293 seconds
[0011.17] Log: Initializing Game Engine Completed