Right now the Seeker has 96 missiles. That makes 16 salvos with 2000 damage each. More ammo is not what the Seeker needs.I increased Seeker6 magazine to 24. It is still useless garbage, but at least fun to play.
Upvote
0
Right now the Seeker has 96 missiles. That makes 16 salvos with 2000 damage each. More ammo is not what the Seeker needs.I increased Seeker6 magazine to 24. It is still useless garbage, but at least fun to play.
Giving the HC the capability to kill crawlers with a single body hit, at 4 block weight, would make the LAR less desirable.I see that most people hate idea of one-shotting crawlers with HC, and I cannot blame you. I'm not that in love with it either. It comes mainly as a try to make HC more desirable. Right now:
- we got a flare gun that costs exactly the same, till yesterday used to weight half as much, has ammo galore, kills crawlers outright, and DoT that kills clots, stalkers and sirens after few seconds, without even aiming for the head.
Perhaps 4-block weight, crawler-killing HC with a base price of 750 would be a more desirable weapon right now. But yeah, would be better if the two aforementioned weapons were properly balanced.
- we also got Mk23, that has same price, 50% larger magazine, comparable damage output, faster shooting, faster reloading, larger ammo pool, penetration as well, and till yesterday used to weight half as much.
Right now the Seeker has 96 missiles. That makes 16 salvos with 2000 damage each. More ammo is not what the Seeker needs.
Giving the HC the capability to kill crawlers with a single body hit, at 4 block weight, would make the LAR less desirable
^ The HC's damage is perfect the way it is right now. If you want to make it a better alternative to other handguns, change its other stats or the other handguns instead. For example:But yeah, would be better if the two aforementioned weapons were properly balanced.
*M99 reduce weight to carry a side arm. Apply perk discount to ammo.
^ The HC's damage is perfect the way it is right now. If you want to make it a better alternative to other handguns, change its other stats or the other handguns instead. For example:
- Remove penetration completely when the MK23 is used off-perk; don't change anything for the Sharpshooter.
- Tweak the MK23's damage so it leaves decapitated gores to bleed out when used by a level 6 sharp, which will give you a reason to switch to the HC when using both handguns. You can actually try this in-game by playing a level 3 sharp.
Seeker6 it's not useless. it works great with m32 on any difficultyI increased Seeker6 magazine to 24. It is still useless garbage, but at least fun to play.
Why comment at at all then? Personally I would rather the M99 have the magical xbow's stats and the xbow be a longer range harder hitting LAR ala braindead's hunting rifle.
Stopped reading there.
I see that most people hate idea of one-shotting crawlers with HC, and I cannot blame you. I'm not that in love with it either. It comes mainly as a try to make HC more desirable. Right now:
- we got a flare gun that costs exactly the same, till yesterday used to weight half as much, has ammo galore, kills crawlers outright, and DoT that kills clots, stalkers and sirens after few seconds, without even aiming for the head.
Perhaps 4-block weight, crawler-killing HC with a base price of 750 would be a more desirable weapon right now. But yeah, would be better if the two aforementioned weapons were properly balanced.
- we also got Mk23, that has same price, 50% larger magazine, comparable damage output, faster shooting, faster reloading, larger ammo pool, penetration as well, and till yesterday used to weight half as much.
It's just crazy off-perk. Should be balanced for off-perk use like MAC-10.Flare gun is balanced by that incredibly loonnnnnggg reload. I only ever try to use it as a firebug or commando to avoid getting caught with my pants down. You are incredibly vulnerable reloading that thing off-perk.
I liked the M99 back when it was a separate mod. The ammo price may now be excessive, but making it lighter! No matter what I think to the current balance level making it lighter is crazy in terms of balance. I think if anything make it an extra one block heavier so you cannot carry pipe bombs.M99 under powered. They should make the ammo cheaper and maybe make it a bit lighter, so u can carry the MK23 as well.
Yes, and no we don't want to destroy the game.You really need whining about OP / UP? Even people in game are talking about that what is happening right here. You want to totally destroy this game or what?