Maybe some of what I'll write about here has been addressed already, and I'm sorry if that's the case...but I've noticed a few things that I feel should be addressed in order to maintain that "authenticity" so often espoused by the developers of the Red Orchestra/Rising Storm series, and adored by it's fans.
I understand that this game is in the beta stage of development, that's why I want to bring these things to light now, while they can still be fixed, these are 'minor' issues on the grand scale, but I think that these details are important to make note of, lest there be a more "Call of Duty" esque approach to accuracy of things like this.
First and foremost: The Stetson Hat (Cavalry Hat) should 100% NOT be available to the USMC faction, the Stetson is uniquely a piece of United States Army tradition, and is hugely important to those authorized to wear it. You would never see a Marine wearing one of these hats, nor would they even be allowed to by their own leaders. Allowing this hat to be worn by the USMC faction is hugely disrespectful to the US Army's Cavalry men and women, and also a disservice to the Marine Corps, as it represents them wrongly.
Secondly: The generic "cap" that's been made available to both US factions, should only be available to the USMC faction, as it appears to be a USMC style pointed cap, this is a traditional piece of Marine Corps garb, and would not be worn by the US Army, brief research will show that US Army patrol caps do have a noticeably different shape.
Finally: There ought to be tucked and untucked versions of the PAVN uniforms, and both Vietnamese factions should have chest rigs as part of their kit, as such were utilized as standard gear by the PAVN, and the NLF often received surplus gear from them.
The attention to detail and historical accuracy of prior titles were a huge draw for many players, and I think it's one huge aspect that sets this series apart from it's more casual counterparts, it would be a shame to see this series forget those things.
EDIT: As a minor note, why are the pants on the US "rolled" look also rolled? They should still be "bloused" above the boots as they are on the "long" look, if you want the rugged/run down look, well that's what the shirtless options and torn options are for, right? US soldiers wouldn't roll their pants like that under normal circumstances, we take pride in our appearance.
Thanks to anyone who took the time to read this, and for the Devteam, I don't mean to come across as too harsh or nitpicky or anything like that, you guys are doing a hell of a job with this game, I just thought these things needed pointing out is all.
Keep up the great work, y'all!
I understand that this game is in the beta stage of development, that's why I want to bring these things to light now, while they can still be fixed, these are 'minor' issues on the grand scale, but I think that these details are important to make note of, lest there be a more "Call of Duty" esque approach to accuracy of things like this.
First and foremost: The Stetson Hat (Cavalry Hat) should 100% NOT be available to the USMC faction, the Stetson is uniquely a piece of United States Army tradition, and is hugely important to those authorized to wear it. You would never see a Marine wearing one of these hats, nor would they even be allowed to by their own leaders. Allowing this hat to be worn by the USMC faction is hugely disrespectful to the US Army's Cavalry men and women, and also a disservice to the Marine Corps, as it represents them wrongly.
Secondly: The generic "cap" that's been made available to both US factions, should only be available to the USMC faction, as it appears to be a USMC style pointed cap, this is a traditional piece of Marine Corps garb, and would not be worn by the US Army, brief research will show that US Army patrol caps do have a noticeably different shape.
Finally: There ought to be tucked and untucked versions of the PAVN uniforms, and both Vietnamese factions should have chest rigs as part of their kit, as such were utilized as standard gear by the PAVN, and the NLF often received surplus gear from them.
The attention to detail and historical accuracy of prior titles were a huge draw for many players, and I think it's one huge aspect that sets this series apart from it's more casual counterparts, it would be a shame to see this series forget those things.
EDIT: As a minor note, why are the pants on the US "rolled" look also rolled? They should still be "bloused" above the boots as they are on the "long" look, if you want the rugged/run down look, well that's what the shirtless options and torn options are for, right? US soldiers wouldn't roll their pants like that under normal circumstances, we take pride in our appearance.
Thanks to anyone who took the time to read this, and for the Devteam, I don't mean to come across as too harsh or nitpicky or anything like that, you guys are doing a hell of a job with this game, I just thought these things needed pointing out is all.
Keep up the great work, y'all!
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