oscar.nein;n2269408 said:I believe our panel at PAX West should have covered most of this.
There are a variety of map sizes, but the big ones are bigger than most of the ro2 levels.
Pilots spawn outside of the helicopter and are not bound to their helicopter. They can crash land and exit their vehicle.
Ranked and unranked is going away. There will just be "standard" and "custom" servers - only that will change are server rules. No affect on leveling or anything like that - we do not want to harm the modding community.
We're officially dropping bot support - may pick this back up in the future, but right now it would distract from getting the core multiplayer elements done.
Attachable/detachable bayonets are back.
Outstanding! Those are positive changes. Now, if only we could get better explosion sounds.
Beskar Mando;n2269457 said:Priorities, I do agree bots are a pain in the ***. But they are needed on larger maps. Considering there's a game mode centering around small competitive play it makes sense as bots won't make much of a difference there. I don't know about you, but Id get bored pretty quick with playing 8v8s with no bots on say bridges.
I disagree completely. The reason you cant find a populated server, is because of the bots. There are literally 1, sometimes 2, fully populated servers (my region, USA) as it is right now, but usually only during peak gaming hours. During off hours, even those servers are empty. BUT, there is about 50 other players, spread out across 50 other servers with good ping, playing with bots. Get rid of the bots, they will get bored running around in their empty server with nothing to shoot, and consolidate.
If they don't, the game fails, which in my opinion, it already has the second they put bots in. Bots are for Modders.
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