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To all the anti-fanboys/fanboys...

Just so nobody gets the wrong idea, first let me say that you have to read this imagining someone talking as calm as possible.

While I can't argue with the facts of the OP's thread, I don't think a lot of the expectations were perfectly reasonable (although they are understandable, there's a nuance). Although I agree with guns being too accurate, personally I feel there should be more sway, so I'll agree on this. As for maps being too small, well, it's Stalingrad. At no point did TWI say "We will have big huge maps at launch for RO1 fans," and no screenshots supported the theory that there would be any. If you had done some research before buying, you would know that, and possibly have stayed away. Same thing for destructable environments, there were a few videos, all on Gumrak or some other vids, but they stated that it wouldn't be everything destructable. Would it be nice? Yes, I would like this as well.

And now I conclude with what basically concludes every one of my posts, if you wanted a perfect game at launch we'd still be waiting, I'm just glad I can play now, because hyperbolise all you want it's still a notch above Call of Duty realism-wise. The camping aspect you mention is slightly exagerated, because the worst I usually see is enemies close to your spawn, and that's the team's fault. If you still find the game unplayable, just shelve it, look up the forums once in a while, wait for SDK to come out and people to fix it (or TWI), and next time try to ignore the hype on games, because a lot of it started in the forums as well.

After the post below me: Yeah, I wasn't going to say anything, but great name man ;) That was the one flame I allow myself
 
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Yup, I think I the bottom line to this thread is that Rommel was actually a pretty decent guy by WWII German general standards.


Yeah, i read somewhere (can't remeber where now) that he disciplined one of his officers because he took the cap from a POW British Captain his unit was escorting past Rommel. The story goes that the British chap complained to Rommel about what had happened and Rommel made this German guy give the cap back, appologise then he had him put on charges for behavior unbecoming of a German officer!
 
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Yeah, we kinda derailed the thread a bit. Oh wait, you mean about the atrocities and there being none commited? Well, it's all relative, but I think he means not by high command at least, not like executing POWs in France or Nanking or bombing of monasteries in Italy. War in itself is an atrocity though, I think we can all agree.

I stop here
 
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@Warishell
glad to hear your problems are not that bad, im actually somewhat jelous lol. however alot of people have the same problems i do with the sounds in this game (lag spikes and things) that honestly shouldnt even exist nearly a month after release. server pings however i find the most annoying, theres always a 150+ ping. everyone i see playing a game on a 64 player server has a ping of 150-250 (which i guess levels the playing field lol) and IF it is server side problem there isnt much choice for me since theres only 2-3 servers with 64 players on them with the settings i like. which all that brings me to this gem.

A Special Olympics participant could write a better argument than you just did; that's something to think about.

I'm playing this game competitively, mostly, in other words the people I play usually try harder than those in a public server. Now, instead of complaining over and over again about the same things, I rather just adapt myself to the current issues to the best of my ability. Recently I've played against a team on ROLadder with a ping of over 320+, consistently, I've still managed to frag 30 people, get the most points and, together with my team of course, win the game.

Another interesting thing you clearly have not even bothered to look up or think about, is the fact that the constantly high pings are caused by the idiots running their servers inappropriately. Our server runs perfectly fine, be it with many people or just several, be it a private game or a public one. You too can achieve this. Instead of wasting your time on the border of 'pounding your head into the wall', you could have spent those 30 minutes reading up about the UE3 engine and finding the necessary client/server-sided tweaks to fix several issues, or at least minimize their effect, yourself. Although many of us would really appreciate it if you kept on banging that 'head' of yours into a concrete wall, instead of returning here and spewing verbal diarrhea onto the forums.

Lastly, no - you did not hit a nerve, I simply called you people out for what you are, and trust me, I know your kind well - for several years I've been covering several competitive scenes in various different places, and your type of people drive games with great potential straight into the ground.

firstly, you really like inuslting people on the internet dont you?

secondly im glad that you can power on through with a 300+ ping and manage to still play the game with people teleporting everywhere however i cannot. theres a server with 64 people on it sometimes at night (ducksoup server if you seen it) and the server is based right here in seattle no more then 10 miles from my house. now i dont know about you, but you would excpect the ping to be around 25 right? well the browser says its 75-85, and in the game the actual ping is closer to 120+. sure i think some servers are probably just overloaded like you pointed out but that would mean that almost all of the servers are.

and i fail to see how you "called" anyone out, as far as im concerned the most you have done is insult a forum member for no other reason then not bring happy with the shape the game is currently in.
people shouldnt have to go into files and edit them to play a game like it should. and the ganging up on people who find the game broken by the minorty that have no problems should stop.
 
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So after reading through this thread I think the only solution iS for both sides to shut the hell up and leave each other alone. Nobody here is gaining any ground and its basically turned into one big circle jerk.. people have differant opinions of how they want the game to be. your not going to change thier minds. quit wasting your time trying to convince people with these pointless back and forth arguments. Both sides look like a bunch of obnoxious idiots trying to force their opinions down each others throats from where I am sitting.
 
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wtf is a snap shot? im assuming its a quick shot/scope, if a person is able to do that i say good for them it could be easily possible in real life with a bolt action, would just take practice, I've tried it with scope and its quite tricky, so good for whoever is able to pull it off consistently, idc if i get flammed for it, but there is nothing wrong with shooting quicky from person to person, it was in games before CoD, and it will be in games after cod, hell it was even in CS 1.6 with the snipers, people need to stop whinging and learn how to counter it, or forever be labeled a whinging daddy gamer noob.
 
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@Warishell
glad to hear your problems are not that bad, im actually somewhat jelous lol. however alot of people have the same problems i do with the sounds in this game (lag spikes and things) that honestly shouldnt even exist nearly a month after release. server pings however i find the most annoying, theres always a 150+ ping. everyone i see playing a game on a 64 player server has a ping of 150-250 (which i guess levels the playing field lol) and IF it is server side problem there isnt much choice for me since theres only 2-3 servers with 64 players on them with the settings i like. which all that brings me to this gem.



firstly, you really like inuslting people on the internet dont you?

secondly im glad that you can power on through with a 300+ ping and manage to still play the game with people teleporting everywhere however i cannot. theres a server with 64 people on it sometimes at night (ducksoup server if you seen it) and the server is based right here in seattle no more then 10 miles from my house. now i dont know about you, but you would excpect the ping to be around 25 right? well the browser says its 75-85, and in the game the actual ping is closer to 120+. sure i think some servers are probably just overloaded like you pointed out but that would mean that almost all of the servers are.

and i fail to see how you "called" anyone out, as far as im concerned the most you have done is insult a forum member for no other reason then not bring happy with the shape the game is currently in.
people shouldnt have to go into files and edit them to play a game like it should. and the ganging up on people who find the game broken by the minorty that have no problems should stop.
Yes, the majority of the servers are currently setup extremely poorly. I **** you not - the majority.

Casual gamers should not have to edit .ini's and whatnot, I agree, but what I was pointing out is that instead of all the abundant and redundant complaining (considering everything is simply repeated lately; the developers are well aware - trust me) one could simply attempt to do something about these issues him or herself, at least until the developers finally solve the issues that have been reported. Considering there is a ton of issues, and most of them have already been reported in an appropriate manner, there is really not that much that can be done besides being patient.

The people everyone seems to label as 'fanboys', are the people who are simply asking everyone who has run into an issue with this game to think about how they could provide proper feedback regarding the issue, and often think first about whether the issue is really all from the game's side - i.e. I have heard so many fools saying that the registry is awful, only to find out that these people have been attempting to shoot targets long to mid range and did not realize about the bullet-drop. The same occurs when server admins have no idea how to properly setup their server, or when they attempt to configure it with settings that simply do not work well with UE3; generally speaking, people are far too quick to blame the game entirely.
 
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The post is just right.

I could add different other things but already had it in other posts.

The things that made RO unique and pretty cool were just cut out and lots of stuff no one needed was added.

Been playing the series from 2006 and i was expecting something really nice but to me it looks like TWI somehow managed to screw it up seriously.

Of course they're indie developers and of course they put work in developing a game here.
They just should have sold it under a different name and maybe for a Quarter of the price.

Its a WW2 Shooter surely but it doesnt have much to do with Red Orchestra for me .. sadly.
 
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theres a server with 64 people on it sometimes at night (ducksoup server if you seen it) and the server is based right here in seattle no more then 10 miles from my house. now i dont know about you, but you would excpect the ping to be around 25 right? well the browser says its 75-85, and in the game the actual ping is closer to 120+.
I know and have played on that server from time to time with a ping of 200-250 and have had no problems, and just look at my location. I never really noticed too much teleporting and the like, just some stuttering every now and then.

The things that made RO unique and pretty cool were just cut out and lots of stuff no one needed was added.
They did exactly the same thing going from the mod to RO1, in terms of pacing and gameplay RO2 is closer to the mod than RO1 was. And remember that RO1 was originally designed with smaller player counts in mind then what it became, hence it had many more bolts. The ratio of SMG's etc to rifles is actually about the same between the two when you consider that. RO1 wasn't necessarily the benchmark that decided what the series would be, the mod was.

Just because a game isn't exactly what you want doesn't make it bad. And despite what some might say anything regarding performance etc. is subjective, not like opinions, but rather that everyone has different experiences and different tolerances. The game has problems and things I don't like, certainly, but that doesn't mean it's bad, or broken.
 
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