My only concern is the Ground Pounders server being able to handle all of the slots they've enabled. Last night saw some consistent lag spiking. 40 - 50 players is acceptable if it means the game runs smoothly. 70 players seemed to cause problems that we werent experiencing previously. The 29th server can handle those numbers because, from what I've been told, they spend an exorbitant amount on their rigs. Other than that, the mod is great and will only improve. RO2? olol.
(if only they would tweak the acceleration of the suppression 'jerk'. I have learned to accept the suppression system (I've always hated it and it caused me to not play DH since it's inception), but I still think the speed, the acceleration of the 'jerk' needs to be toned down just a hair. It's more extreme than it needs to be, and no, this isn't an attempt to be able to control the 'jerk', it shouldnt be controllable, but at the same time it shouldnt be so jarring. You can achieve the desired result of people taking cover when shot at without such a disorienting, and dare I say, unrealistic response.)