As I've seen a few people request it, here it is in cleaned up form:
Additions:
- All new level: Santa
Additions:
- All new level: Santa
Isn't this supposed to be in the "Suicidal and Hell on Earth only" category, as was declared in the beta forum? I played as a Commando today on Hard and Scrakes were still raging at 50% health.Zed Changes:
- Scrakes rage at 25% health gone instead of 50% health gone
All seems less like an update and more like an bad break.
Level six demolitions is hopeless now, got a few thousand pounds?
Poof all gone buying bombs in a single round. A single bloat or just two gorefasts can blow up the entire cost of 9 clips of SCAR ammo.
Chainsaw on slot 4? Slot 4 is reserved for heavy powerful weapons, chainsaw is just heavy and is a death sentence to anyone relying on it past wave 3.
Reduced damage from frontal melee attacks?
Used to be able to take a husks head off with a katana from the front, but not from the back (which makes no sense), now what, I have to slap that thing four times in the face with a blade to take it down?
I've never seen 'from the rear' attacks do double damage.
It always takes more hits from the back than it does from the front.
Clots get hit in the back of the head, they turn around and need another strike. Gorefasts manage to attack before even turning around.
Husks took at least three to the back of the head.
WTF happened to level six Support Specialist shotgun?
Used to pound through a few gorefasts with it, now it takes two shots just to kill one of them. Two shots with slow as crap weapon against insanely fast enemy.
Nerfing the SCAR made playing level six commando on fleshpound waves pointless. I have to reload three times just to take it down, while shooting none of the other 40 monsters on my screen in the meantime.
Now you've reduced damage even more?
Just rename the Commando to 'meat shield' and be done with it.
Used to be able to soften the FP up with grenades, only now radius and damage are increased, so BOOM, there goes my armor and health from like 20 feet away, around corners, and through walls.
Each 'update' honestly only gets worse.
Every time there is a supposed 'fix' other things break.
You forgot the fact that he misread the SCAR change as a nerf instead of a buff. It's been buffed by 15%, not nerfed.Ok Kneejerk reactions aside, just how ignorant are you?
Pipebombs from lvl6 Demos were chucked around any old place without any care. Now the bad demo's who insist on chucking Pipes down in front of the team before a wave get to watch there expensive piece of equipment blow up when a lone Bloat walks over it and perhaps, just perhaps, they'll learn something from it. Pipebombs are superpowerful defensive weapons, an excellent last line of defence against Fleshpounds or a sudden rush, not a money maker.
Maybe you should try using the chainsaw before criticising it. We are all well aware the chainsaw was a useless pile of garbage, now it is not.
Yes its called the backstab bug. It was backstabbing from the front and dealing normal damage from the back. Now its fixed. Perhaps if you thought about it before you started *****ing you might of figured it out.
I wasn't aware the shotgun had changed... hell the Hunting Shotgun single shot got almost twice as powerful.
If you think the Commando is supposed to be killing FPs with the SCAR then you have no idea how to play Commando. Commando is better off shooting everything else BUT the FP to keep them off the real damage dealers.
Seriously? You are actually complaining that grenades were improved? Throw the grenades a bit further away next time? You know... adapt? I suppose you were also front of the line for complaining about the LAW?
The point about the chainsaw is you are not going to be carrying any other slot 4 weapons other than pipe bombs if you have a chainsaw. So you might as well put it in slot 4 so that you can switch between the chainsaw and the katana quickly if that is your berzerker's weapon setup.