As far as I can tell, no tanks have any difficulty crossing bodies of water. I think it would be a lot cooler (and more realistic) if normal tanks and half-tracks had more difficulty traversing deeper sections of rivers and such. That if they ventured too far the engine should eventually flood with water and quit, stranding you there. A change like this would instantly give bridges inherent strategic value, making them very important landmarks to control, even without some artificial "objective" goal placed upon it.
For examply, on Arad (I think) almost none of the german tanks use the bridge to cross the river near their spawn. They all just go straight down the middle of the river or simply wade through it. It looks kinda strange.
But if rivers were actually a hazard, then that would also open up a new door in armoured warfare...Amphibious tanks. Armor that was capable of crossing wherever one wished, useful for flanking when a bridge is being is being too hotly contested to cross safely. Of course the devs would have to introduce a new tank (like the T40, or something).
It just seems to me that no one really even notices the rivers while their tearing around in their tank. Of course, IRL tanks were able to wade most streams and rivers with little worry, but if it was deeper than five or six feet, well...
Of course, if this was changed then some map changes would be necessary as well.
Bah, maybe it's a dumb idea.
For examply, on Arad (I think) almost none of the german tanks use the bridge to cross the river near their spawn. They all just go straight down the middle of the river or simply wade through it. It looks kinda strange.
But if rivers were actually a hazard, then that would also open up a new door in armoured warfare...Amphibious tanks. Armor that was capable of crossing wherever one wished, useful for flanking when a bridge is being is being too hotly contested to cross safely. Of course the devs would have to introduce a new tank (like the T40, or something).
It just seems to me that no one really even notices the rivers while their tearing around in their tank. Of course, IRL tanks were able to wade most streams and rivers with little worry, but if it was deeper than five or six feet, well...
Of course, if this was changed then some map changes would be necessary as well.
Bah, maybe it's a dumb idea.