Now the demomen of Killing Floor are often facing the backlash of other players for causing a nearly blinding smokescreen, now if the games storyline is anything to go by it says
1) Motion sensors.
A motion sensor can both work wonders and at the same time keep you on your toes, using a 180 degree field of detection with updates every second. Smoke screen blocking your view? At least you know how many are coming.
Of course you still have no idea where they are or what they are through a smokescreen, so not the best idea.
2) Perk related target tagging.
Now as any commando knows the ability to see healthbars through smoke can help counter a smokescreen but what about the other perks? Medic we can strap a Heartbeat sensor onto the medics next dedicated weapon, Sharpshooters M14's laser sight to penetrate through smoke? but that still leaves 4 other classes to work out how they can see through smoke.
3) Smokeless explosives.
A new invention by Horizon tech has brought us smokeless explosive rounds. Whatever next? Fairy dust?
4) Thermal sights.
If you do your research into games with Thermal imaging goggles (Splinter Cell is a must for those) You will understand why I suggested this. Of course its already a surprise that these highly trained SAS guys don't already have them.
Any other ideas we can throw at Tripwire to hopefully sort the blinding rage that is the demoman?
Now if your specially trained to go in there and cream Zeds, how are you meant to if you can't see them? Below are some suggestions hopefully TWI can code in to make it just that little bit fairer.And now, there is just you. And a few friends. The few survivors from the first police and army units thrown in.
1) Motion sensors.
A motion sensor can both work wonders and at the same time keep you on your toes, using a 180 degree field of detection with updates every second. Smoke screen blocking your view? At least you know how many are coming.
Of course you still have no idea where they are or what they are through a smokescreen, so not the best idea.
2) Perk related target tagging.
Now as any commando knows the ability to see healthbars through smoke can help counter a smokescreen but what about the other perks? Medic we can strap a Heartbeat sensor onto the medics next dedicated weapon, Sharpshooters M14's laser sight to penetrate through smoke? but that still leaves 4 other classes to work out how they can see through smoke.
3) Smokeless explosives.
A new invention by Horizon tech has brought us smokeless explosive rounds. Whatever next? Fairy dust?
4) Thermal sights.
If you do your research into games with Thermal imaging goggles (Splinter Cell is a must for those) You will understand why I suggested this. Of course its already a surprise that these highly trained SAS guys don't already have them.
Any other ideas we can throw at Tripwire to hopefully sort the blinding rage that is the demoman?