They would work similar to grenades (and they would have the option to either replace nades or be stored alongside nades)
and I mean stuff like this:
not the gay kind that most games with throwing knives put in.
that's pretty much all the thought i've put into it. you could hold the key down to prep one up and it would flip open and up into your left hand and when you let go it throws it.
one problem with this is how this would be efficient or worth using at all. obviously it wouldn't do enough damage to compare with grenades or huge tier 3 guns. but cmon, KF is already centered so heavily around explosions and bullets, lets let people get some more skillful kills with smaller arms maybe? lets be inventive.
could the knife debuff a spec somehow? could something be attached to the knife?
discuss
and I mean stuff like this:
![THROWING-KNIFE-2-PC-BLACK.jpg](/proxy.php?image=http%3A%2F%2Fwww.stu711.com%2Fimages%2FSELF_DEFENSE%2FTHROWING-KNIFE-2-PC-BLACK.jpg&hash=2e6a619fff3e3340c6942067f70acda9)
not the gay kind that most games with throwing knives put in.
that's pretty much all the thought i've put into it. you could hold the key down to prep one up and it would flip open and up into your left hand and when you let go it throws it.
one problem with this is how this would be efficient or worth using at all. obviously it wouldn't do enough damage to compare with grenades or huge tier 3 guns. but cmon, KF is already centered so heavily around explosions and bullets, lets let people get some more skillful kills with smaller arms maybe? lets be inventive.
could the knife debuff a spec somehow? could something be attached to the knife?
discuss
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