Spoiler!
Ok, clearly we want a more in depth answer. So here we go. I'm going to answer this with a simple fact about gaming.
Spoiler!Gaming has become very largely mainstream in the last few years. Back when we were younger when gaming was a much more reclusive hobby for a more select audience, there was no such thing as checkpoints, most games had to be completed in 1 sitting start to finish. Furthermore alot of them had "Lives" meaning it was frequently possible to Game Over and need to start again from scratch. This meant that casual gamers were nearly non existant, because they might have a blast on a game for an hour or 2 but had no intention of putting in the time to actually finish and beat the game.
As gaming evolved things like continues and infinite lives became more common, and the focus switched to challenging gamers in other ways, requiring more actual skill and gaming knowledge to progress through the game. This is where games like Halo (On Legendary), CSS, Metal Gear Solid were born into. It required the gamer to think and learn how to beat the game rather than jsut being all about reactions and timing.
Nowadays it has been realised that games makes alot of money if they are easy. This is because the casual gamer market is made up of a collosal number of people. These kind of gamers are more easily impressed by graphics and action. Easy gratification without having to really think about what they are doing. Take Call Of Duty as a major staple mark.
The problem with this is almost every major game developer has started focus on pleasing this crowd rather than making a truly immersive experience. Story, balance, teamwork, strategy has all gone by the wayside. Its damned near impossible to find even a bloody local coop game nowadays, becasue sadly this online Kill Death ratio mentaility sells.
Finding a game now that has any real depth, where the player has to really analyse the situation and think about what he is doing to overcome his obstacles is few and far between. This last year I think Battlefield Bad Company 2 is the only mainstream game I can say that really focuses on team work and tactics to achieve your goal. Heck alot of times you can actually help your team more by pushing forward to the objective and getting yourself killed. You may have died but it has given your team a chance to move up with you and plant a bomb. Everything else that is good is either a year old or is purely on the Indie scene.
So firstly I'm going to say... don't play Killing Floor if you want a game that doesn't require skill. This game started as a mod for hardcore gamers, and was taken on by TWI, hardcore gamers themselves who made Red Orchestra, another game for hardcore gamers. Why should serious gamers have to give up one of the few games made for them for casual gamers who already have choice up the arse? Just like you have your opinion on what games should be, we have ours, and we don't want to see our favourite game ruined.
Secondly onto my arguement against the Light Machine Gun. This game is about horror. Being scared comes from a feeling of helplessness. Seeing a fleshpound while your not ready for it, and panicing trying to kill it before it kills you, or getting grabbed by a clot while a Scrake is bearing down on you really is what makes Killing Floor such an Expereince.
Light Machine Guns are meant to be mounted on a tripod for stability and is designed to mow down incoming enemies with great efficiency. If you bring in a weapon that can turn everything into mince meat you destroy the terror of the game. It might be in Red Orchestra, but both teams are equally limited in their number and you are playing against humans, not AI, let alone a zombie AI. Zombies can't flank, use teamwork or out maneouvuer an LMG.
Put a litlte bit simpler, there is NO WAY this gun couldn't be overpowered without it being ridiculous.
So there is your intellectual arguement, I didn't feel like typing this all out, but since my point was apparantly non existant I've explained it in greater detail..
I hope now you can see why I feel so strongly against LMG's of all descriptions.
tl;dr :troll:
Seriously, for me tl
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