if you think just one would be necessary then you'd also be fine with having the US spawn 3x the distance away from the objective?
I find most players don't actually retreat as soon as they lose the objective, they actually try and stay there as if I'd let them just camp the spawns. It has to be this way as I have no control over the timer for the spawn protection, all I can do is delay it before another pops up further forward. Or just make the map a lot smaller so only 1 spawn is required and the objective is only a short distance from the last, like the stock maps.
I find most players don't actually retreat as soon as they lose the objective, they actually try and stay there as if I'd let them just camp the spawns. It has to be this way as I have no control over the timer for the spawn protection, all I can do is delay it before another pops up further forward. Or just make the map a lot smaller so only 1 spawn is required and the objective is only a short distance from the last, like the stock maps.
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