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Should medics have more health than others?

Just today I was playing a 6 man game on Hard foundry, everyone else were packed in one team at the edge of the map while 1 lonesome medic went solo. He managed to hold off the patriarch for like 3 minutes alone due his speed and armor -_-. 3 minutes might not sound like much but if youd face the patty with a firebug youd be dead in 3 seconds.

So yea but no, while more health for the medic sounds like a good idea it would make the perk way too strong.
 
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