That's just not true.
Please add something constructive about how to improve ROF and Commissar's or don't contribute.
youve just quoted me 6 times, i think ive had something valid to say dont you?
and seriously? on ROF after point A it isnt hard to get to or even cap any other point, yes they arent simulatainious caps but they are easy, and yes D+E being recapable is annoying as sin, but hard to get too? on D use the industrial areas to the left, your straight in, on E use the train carriages or burnt out unit on the right, and your there. H is pretty straight forward from there and I is capable by 3 guys. the map is not hard team mates even listening just a little bit to each other and proper use of arty and tanks (of which there are 2 russian tanks) and the map is handed to you, reinforcements allowing.
i really dont know what the problem is. you have 2 ****ing tanks for ****s sake if they are being used properly the germans cant even get to the caps they are ment to be defending never mind coming under HE+MG fire from them while in the cap.
same for commisars, A is a cluster **** becuase everyone runs to the same 2 doors and windows and gets their faces blown off, once thats capped, B can fall within minutes then you use B to flank into D and D is yours, same of A-C, use the trench quick dash to the next trench ask the tank for help and C falls, E isnt worth mentioning it falls within seconds of D with ease. F is awfull but just run into the industrial section on the right or to the garage in the middle of the cap and f is yours, by then the germans are really on the back foot and shouldnt harras you by trying to recap, then G-H are just candy to pick.
all you need for any and all maps is
team work (even the barest miminal ammount can be enough)
paitance (dont just run from cap to cap, let the battle flow abit before your next move)
tactaical and spacial awareness (look at the map look around you see what you can use to get places, see where your team mates are, see where they need to be and tell them)
intelligence (dont just run from the center of a cap to the center of the next cap, thats where the bad guys are and lots of hurt)
cowardness (dont be ashamed to hide behind a wall waiting for bob to stop shooting at you/near you)
bravery (dont be scared to just run for it)
be an arsehole (dont be scared to shout at/tell your team what needs to be done ((but dont insult them no one listens to that guy no matter how good his advice)
most importanly have fun (if your team or just the map is really bad for you dont be afraid to just quit out, its a game your ment to have fun,
dont take it seriously ((that reduces threads like this one))
some one elses experiance might be different to yours and they are both valid, thats no reason to ignore or throw away what they say. nor does it make one person more correct than a another. maybe it means you need to relook at your own postistion.
and lastly have some ****ing fun. and play other ****ing maps, customs are very fun and rarely unbalanced. i have some maps i dont like i either just deal with it or leave and join another. (i mention custom maps alot because stock maps are dull and create whinge threads like this)
There is no valid comparison to Grain. Grain has numerous flanking routes and the Allies spawn much farther back than on ROF and there are less places to hide with less crossfire potential.
see above as to why i may of chosen to quote that