It starts loading stuff but stops at "Compiling shaders for material MobileMasterMaterial" and after that nothing.
Any idea?
Any idea?
Same problem here. However I have a very low-end GPU and think that is the cause of the problem. I have to run the game with the -dx10 command, since my GPU does not support DX11. Maybe the SDK only runs in DX11 and thus won't start.
Please post, if you have a DX11 compatible GPU, so I know that this might not be the problem at my end.
As that pop-out window says, add -NoGADWarning in Killing Floor 2-SDK Set Launch Options... to supress that message at the start.