The SDK received a small update today with the following changes:
-Resolved the 'make' commandlet crash. The 'Suppress=Log' config is now removed from script compiling at run-time so there is no longer a need to update your configs.
-When saving/loading maps the default path is now Unpublished/CookedPC. UE3 looks to this folder when attempting to load a map from in game.
-Resolved the 'make' commandlet crash. The 'Suppress=Log' config is now removed from script compiling at run-time so there is no longer a need to update your configs.
-When saving/loading maps the default path is now Unpublished/CookedPC. UE3 looks to this folder when attempting to load a map from in game.