I can choose Team and even my role, but once I go to the map and the "Round Begins in" counter pops up, the map freezes and the SDK CTD. I can "observe" either team without a problem but when I try to Spawn either team it freezes. Also, when it freezes up there is no weapon in the players hands. Im assuming maybe this is a Kismet issue? I have included a launch log below if anyone has any advice.
The SDK had been allowing me to play without a problem until I made some changes to World Info to accommodate the Western Front MOD and I fear I chagned something that I should not have.
The SDK had been allowing me to play without a problem until I made some changes to World Info to accommodate the Western Front MOD and I fear I chagned something that I should not have.
Spoiler!
Code:
Log: Log file open, 10/13/14 01:33:02
Init: Memory Profiling : Disabled
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
Init: Version: 7258
Init: Epic Internal: 0
Init: Compiled (64-bit): Sep 19 2014 17:42:23
Init: Changelist: 641002
Init: Command line: editor -cookededitor
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\
[0000.16] Init: Computer: MAC
[0000.16] Init: User: David
[0000.16] Init: CPU Page size=4096, Processors=8
[0000.16] Init: High frequency timer resolution =2.338345 MHz
[0000.16] Init: Memory total: Physical=7.9GB Pagefile=14.2GB Virtual=131072.0GB
[0000.23] Log: STEAMWORKS initialized 1
[0000.25] Init: WinSock: I am MAC (75.237.5.35:0)
[0000.25] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.26] Init: Object subsystem initialized
[0000.28] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0000.32] Log: Shader platform (RHI): PC-D3D-SM3
[0000.36] Log: PhysX GPU Support: ENABLED
[0006.18] Log: 202422 objects as part of root set at end of initial load.
[0006.18] Log: 0 out of 0 bytes used by permanent object pool.
[0009.42] Log: [ContentLoading] Loading seek-free shader cache in game content package : ROGameContent
[0009.84] Log: [ContentLoading] Loading seek-free shader cache in game content package : RSGame
[0011.99] Log: [ContentLoading] Loading seek-free shader cache in game content package : RSGameContent
[0011.99] Log: Initializing Engine...
[0012.17] Log: Encountered missing default brush - spawning new one
[0012.34] Log: Initializing Engine Completed
[0012.34] Log: >>>>>>>>>>>>>> Initial startup: 12.34s <<<<<<<<<<<<<<<
[0012.36] Cmd: MODE MAPEXT=roe
[0015.14] Log: TIMER ALL OF INIT : [14.389481]
[0026.00] Cmd: MAP LOAD FILE="C:\Users\David\Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Maps\Apartments\WF-SaintAmand.roe"
[0026.09] Log: Encountered missing default brush - spawning new one
[0027.39] Log: -- Checking Building LODs
[0027.41] Log: Primary PhysX scene will be in software.
[0027.41] Log: Creating Primary PhysX Scene.
[0027.41] Log: APEX Warning: Debug Warning: Unable to find AgPerfMon.dll
[0027.42] Log: Finished looking for orphan Actors (0.010 secs)
[0027.44] Cmd: MAP CHECKDEP DONTCLEARMESSAGES
[0050.87] Cmd: MAP REBUILD ALLVISIBLE
[0051.20] Cmd: MAP CHECK DONTCLEARMESSAGES DONTDISPLAYDIALOG
[0051.58] Log: Build time 703 ms
[0165.95] Log: ----------------- Building mesh for WF-SaintAmand.Pylon_0 (1 of 1)-----------------
[0170.23] Log: CullSillyPolys removed 0 polys.
[0172.86] Log: MERGESQUARES: TOTAL SCORE 20495744.00 REMOVED 17170 POLYS
[0173.01] Log: Removed 67 verts.
[0173.02] Log: Re-Added 5 verts.
[0173.04] Log: Attempting to reconcile remaining 6 vert concave slab from poly (Created 1 convex shapes so far from 2 iterations)...
[0173.04] Log: Attempting to reconcile remaining 6 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.04] Log: Attempting to reconcile remaining 8 vert concave slab from poly (Created 1 convex shapes so far from 2 iterations)...
[0173.04] Log: Attempting to reconcile remaining 11 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.04] Log: WARNING! could not decompose polygon after 1 iterations!!, triangulating remaining 11 sized poly instead!
[0173.05] Log: Attempting to reconcile remaining 5 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.05] Log: Attempting to reconcile remaining 5 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.05] Log: Attempting to reconcile remaining 7 vert concave slab from poly (Created 2 convex shapes so far from 4 iterations)...
[0173.05] Log: Attempting to reconcile remaining 11 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.05] Log: WARNING! could not decompose polygon after 1 iterations!!, triangulating remaining 11 sized poly instead!
[0173.06] Log: Attempting to reconcile remaining 5 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.06] Log: Attempting to reconcile remaining 5 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.06] Log: Attempting to reconcile remaining 7 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.06] Log: WARNING! could not decompose polygon after 1 iterations!!, triangulating remaining 7 sized poly instead!
[0173.06] Log: Attempting to reconcile remaining 6 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.06] Log: Attempting to reconcile remaining 6 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.06] Log: Attempting to reconcile remaining 10 vert concave slab from poly (Created 1 convex shapes so far from 5 iterations)...
[0173.06] Log: Attempting to reconcile remaining 11 vert concave slab from poly (Created 2 convex shapes so far from 4 iterations)...
[0173.06] Log: WARNING! could not decompose polygon after 1 iterations!!, triangulating remaining 11 sized poly instead!
[0173.09] Log: Attempting to reconcile remaining 3 vert concave slab from poly (Created 8 convex shapes so far from 132 iterations)...
[0173.11] Log: Attempting to reconcile remaining 3 vert concave slab from poly (Created 2 convex shapes so far from 4 iterations)...
[0173.12] Log: Attempting to reconcile remaining 8 vert concave slab from poly (Created 6 convex shapes so far from 124 iterations)...
[0173.12] Log: Attempting to reconcile remaining 8 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.12] Log: Attempting to reconcile remaining 17 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.12] Log: Attempting to reconcile remaining 32 vert concave slab from poly (Created 0 convex shapes so far from 1 iterations)...
[0173.12] Log: WARNING! could not decompose polygon after 1 iterations!!, triangulating remaining 32 sized poly instead!
[0176.85] Log: Attempting to reconcile remaining 30 vert concave slab from poly (Created 59 convex shapes so far from 5795 iterations)...
[0176.85] Log: Attempting to reconcile remaining 29 vert concave slab from poly (Created 1 convex shapes so far from 2 iterations)...
[0176.94] Log: Attempting to reconcile remaining 40 vert concave slab from poly (Created 4 convex shapes so far from 160 iterations)...
[0177.51] Log: Attempting to reconcile remaining 44 vert concave slab from poly (Created 6 convex shapes so far from 672 iterations)...
[0177.52] Log: WARNING! could not decompose polygon after 9 iterations!!, triangulating remaining 42 sized poly instead!
[0177.68] Log: CullSillyPolys removed 1 polys.
[0177.68] Log: Simplified mesh down to 315 polys from 17598
[0177.89] Log: ---> Navigation mesh built successfully! Here are some stats:
[0177.89] Log: Built mesh for 1 out of 1 pylons
[0177.89] Log: TotalArea: 15840113.00
[0177.89] Log: TotalPolys: 315 Size(bytes): 80568 48.20 % of total
[0177.89] Log: TotalEdgeCount: 523 Size(bytes): 54224 32.44 % of total
[0177.89] Log: TotalVertCount: 657 Size(bytes): 32352 19.36 % of total
[0177.89] Log: Total Mesh Data Size(bytes): 167144
[0177.90] Log: Added 0 slots due to spacing! (had 0 before adds) (0 added bytes)
[0177.93] Log: POST cover build stats:
[0177.93] Log: (0) CoverSlots
[0177.93] Log: (0) Firelinks
[0177.93] Log: (0) FirelinkItems
[0177.93] Log: (0) Exposed Fire Links
[0177.93] Log: Total Bytes: 0
[0177.93] Log: Time: 0.04
[0177.93] Log: ROScout_3 BuildObjectiveVolumes:
[0177.98] Cmd: MAP CHECK DONTCLEARMESSAGES DONTDISPLAYDIALOG
[0178.36] Log: Build time 12.4 sec
[0201.97] Log: Built Phys StaticMesh Cache: 68.735 ms
[0201.97] Log: COOKEDPHYSICS: 2 TriMeshes (6.246094 KB), 228 Convex Hulls (310.247070 KB) - Total 316.493164 KB
[0202.44] Log: COOKEDPHYSICS: BSP 45.39 KB
[0202.87] Log: Save=542.736850
[0202.87] Log: Moving 'C:\Users\David\Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Maps\Apartments\Save.tmp' to 'C:\Users\David\Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Maps\Apartments\WF-SaintAmand.roe'
[0202.90] Log: Saving Map: WF-SaintAmand
[0273.68] Log: Built Phys StaticMesh Cache: 77.310 ms
[0273.68] Log: COOKEDPHYSICS: 2 TriMeshes (6.246094 KB), 228 Convex Hulls (310.247070 KB) - Total 316.493164 KB
[0274.22] Log: COOKEDPHYSICS: BSP 45.39 KB
[0274.66] Log: Save=525.842423
[0274.66] Log: Moving 'C:\Users\David\Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Maps\Apartments\Save.tmp' to 'C:\Users\David\Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Maps\Apartments\WF-SaintAmand.roe'
[0274.78] Log: Saving Map: WF-SaintAmand
[0324.42] Log:
==== Worlds needing PIE Save:
[0324.42] Log: WF-SaintAmand
[0324.42] Log: ==== 1 total
[0324.52] Log: Built Phys StaticMesh Cache: 67.088 ms
[0324.52] Log: COOKEDPHYSICS: 2 TriMeshes (6.246094 KB), 228 Convex Hulls (310.247070 KB) - Total 316.493164 KB
[0324.61] Log: COOKEDPHYSICS: BSP 45.39 KB
[0325.05] Log: Save=528.744048
[0325.05] Log: Moving 'C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\..\..\ROGame\Content\Maps\Autosaves\Save.tmp' to 'C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\..\..\ROGame\Content\Maps\Autosaves\UEDPIEWF-SaintAmand.roe'
[0325.08] Cmd: MAP LOAD PLAYWORLD=1 FILE="C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\..\..\ROGame\Content\Maps\Autosaves\UEDPIEWF-SaintAmand.roe"
[0325.16] Log: Finished looking for orphan Actors (0.007 secs)
[0325.16] Log: Spawned Clear paths rebuilt
[0325.16] Log: Game class is 'WFGameInfoTerritories'
[0325.16] Log: Paths were last successfully built on: 10/13/14 01:35:59
[0325.21] Log: Primary PhysX scene will be in software.
[0325.21] Log: Creating Primary PhysX Scene.
[0325.21] Log: APEX Warning: Debug Warning: Unable to find AgPerfMon.dll
[0325.22] Log: Bringing World UEDPIEWF-SaintAmand.TheWorld up for play (0) at 2014.10.13-01.38.27
[0325.86] Log: Bringing up level for play took: 0.678208
[0325.92] Log: PIE: play in editor start time for UEDPIEWF-SaintAmand 1.875
[0326.95] Error: 404: Failed to GET the requested file
[0326.95] Log: Had an HTTP error downloading image from 'http://www.risingstormgame.com/serverad/rs_server.png'
[0332.65] Log: Flushing async loaders.
[0332.65] Log: ULinkerLoad::CreateLinkerAsync: Found existing linker for 'AUD_RS_Firearms_Rifle_M1Carb'
[0332.65] Log: Flushing async loaders.
[0332.65] Log: ULinkerLoad::CreateLinkerAsync: Found existing linker for 'AUD_RS_Firearms_Pistol_M1911'
[0341.02] Log: === Critical error: ===
Fatal error!
Address = 0x417293a2 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x41732b6a (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x401e5e4b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x401e04da (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x401e4341 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x401ebf2e (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x40450169 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x407b48eb (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x40557a25 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x411789bf (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x412911ba (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x4167d17f (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x4167d8b6 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x85965e (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x7941ce (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x1030783 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\wxmsw28u_vc_custom_64.dll]
Address = 0x86b784 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x416813d7 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x4168149a (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win64\rogame.exe]
Address = 0x7669ad2 (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v2.0.50727\mscorwks.dll]
Address = 0xa7e30f1c (filename not found)