Hello everyone. I've been working on a map on and off for a good while. The map actually started as nothing more than a way for me to get into the editor, but over time the map and concept grew on me. After a period of uncertainty I finally decided to get it ready in time for the mapping contest. Although there are still plenty of things I want to improve on the map, I think it is in a sufficient state to be released for public play, which is why I'm making this thread.
This map differs from the custom Rising Storm maps I've seen so far in a few ways. Firstly, it is not based on any historical battle or event. Secondly, it focuses on urban combat, something I've felt has been lacking in Rising Storm (although for understandable reasons). In any case, I feel that Rising Storm as a game provides a very nice base for urban combat so I wanted my map to explore this aspect of the game as no other map to my knowledge fully does (with the exception of Saipan).
Thirdly, my map is as far as I know the only Rising Storm where both teams are on attack. Every Rising Storm map features one team attacking and the other defending, where the objective capture progression is linear. While I think this is a solid way to build a map, I wanted to do something different and explore other approaches. This is why I decided to go for the double-attack setup similar to TE-Barracks.
RSTE-Kobayakawa features 5 objectives in total. 2 of these start out locked, where one belongs to the US and the other to the Japanese. The remaining 3 objectives start out neutral and open, with equal distance from the US and Japanese spawns. The objective of the map is for one team to capture and hold all the 3 central objectives simultaneously to open up the enemies last objective.
Download Link: http://ge.tt/3BYrGJx
For screenshots, please follow this link: http://29th.org/forums/index.php?topic=41385.0
This map differs from the custom Rising Storm maps I've seen so far in a few ways. Firstly, it is not based on any historical battle or event. Secondly, it focuses on urban combat, something I've felt has been lacking in Rising Storm (although for understandable reasons). In any case, I feel that Rising Storm as a game provides a very nice base for urban combat so I wanted my map to explore this aspect of the game as no other map to my knowledge fully does (with the exception of Saipan).
Thirdly, my map is as far as I know the only Rising Storm where both teams are on attack. Every Rising Storm map features one team attacking and the other defending, where the objective capture progression is linear. While I think this is a solid way to build a map, I wanted to do something different and explore other approaches. This is why I decided to go for the double-attack setup similar to TE-Barracks.
RSTE-Kobayakawa features 5 objectives in total. 2 of these start out locked, where one belongs to the US and the other to the Japanese. The remaining 3 objectives start out neutral and open, with equal distance from the US and Japanese spawns. The objective of the map is for one team to capture and hold all the 3 central objectives simultaneously to open up the enemies last objective.
Download Link: http://ge.tt/3BYrGJx
For screenshots, please follow this link: http://29th.org/forums/index.php?topic=41385.0
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