You guys have to understand that some situations will inevitably lead to death.
The point is to not get in those situations in the first place.
I'll bet many a soldier died by simply being in the wrong place at the wrong time. If we want HOS to be as authentic of an experience as possible, this needs to be represented the same way.
Throwing grenades back falls into the same category of outstanding actions like using your helmet as a club, or using mortar projectiles as grenades (ala SPR).
Sure, these things MAY have happened at one time or another, but RO isn't another Call of Duty or Medal of Honor where every old man's exaggerated flashback becomes a reality. It's a gritty, realistic experience and it should stay that way.
The point is to not get in those situations in the first place.
I'll bet many a soldier died by simply being in the wrong place at the wrong time. If we want HOS to be as authentic of an experience as possible, this needs to be represented the same way.
Throwing grenades back falls into the same category of outstanding actions like using your helmet as a club, or using mortar projectiles as grenades (ala SPR).
Sure, these things MAY have happened at one time or another, but RO isn't another Call of Duty or Medal of Honor where every old man's exaggerated flashback becomes a reality. It's a gritty, realistic experience and it should stay that way.
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