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ROGame.exe crashes

-=THOR=-

FNG / Fresh Meat
Sep 20, 2011
1,050
50
0
Hi,

I'm trying to compile a mutator, but ROGame.exe crashes every time. I use this command:
"C:\Program Files (x86)\Steam\SteamApps\common\red orchestra 2\Binaries\Win64\ROGame.exe" make

The file is:
C:\Users\Thor\Documents\My Games\RedOrchestra2\ROGame\Src\DynamicMapRotator\Classes\DynamicMapRotator.uc

In C:\Users\Thor\Documents\My Games\RedOrchestra2\ROGame\Config\ROEditor.ini, I have this configuration block:
Code:
[ModPackages]
ModPackagesInPath=..\..\ROGame\Src
ModOutputDir=..\..\ROGame\Unpublished\CookedPC\Script
ModPackages=DynamicMapRotator
Any idea what I'm doing wrong?
 
Last edited:

-=THOR=-

FNG / Fresh Meat
Sep 20, 2011
1,050
50
0
I realized that I was getting the same crash when loading the SDK, so I asked my new SDK Reference, Spaehling, and he told me what to do to fix this, and it worked!

1. Update the SDK
2. Under "C:\Users\<Username>\Documents\My Games", rename the folder "Red Orchestra 2" to "_Red Orchestra 2"
3. Restart the SDK
 

Ducky

Super Moderator
May 22, 2011
6,359
237
0
Netherlands
or:

  1. Delete all ROEditor*.ini files from the config folder (in documents\MyGames\RO2 tree)
  2. Start ROGame.exe make
  3. Add the mutator to the new ROEditor.ini file (was created again by the make in step 2)