Living in Australia though I imagine you are used to often playing with a higher ping though yes?
What sort of ping do you play with on RO2 usually in 64 player servers?
Well I usually found up to 10 available servers with pings under 60, be that empty, full or loaded with bots. As noted before, I never noticed a difference in my ping with higher player counts up to 64..... as I don't just stick to one or two servers. I choose my servers based on Ping and when I join, it's usually the same ping.
One time I remember getting a ping of 4 in one match..... the server must have been hosted by the guy in the next apartment
Though if I play on the TW Servers, I'm looking at a ping 300+.... usually in the 400 range.
The last time I ever played an online FPS with a 400+ ping was Team Fortress Classic on my old 33.6k Dial-Up Modem.
This has absolutely nothing to do with how well the game performs on your computer. It's a about server lag, being that the servers can't handle the 64 player so it creates terribly high ping.
There's no way to avoid this and it has nothing to do with the specs of your PC. Reducing the players to 50 is the only way to fix it by putting less strain on the servers.
Regardless if it has anything to do with my system computing all the other players on the server or the server handling all the players and feeding me the information to my system, I have been on 64 players servers many times that had pings well below 100 (usually 60 or below)..... so reducing players on servers to 50 is irrelevant if those 64 player servers can handle it, which with my experience, a decent number of them can.
Yeah, you're right. As soon as a server would start getting higher than about 50 players ping would spike up to 250ms or more. Obviously it varies per server but usually when servers stayed under 50 players the servers ran much better.
Then those running the server should adjust their servers accordingly if their pings start to go crazy on high player counts.... otherwise they will lose players as they move to more stable servers.
There is no need to handicap RO2 and force every person running their servers to have only 50 players, as the players themselves will dictate this by just not playing on their servers.
That way, those who have servers that can handle 64 players can still have 64 player servers in RO2.