Playing without music really changes to tone of the game
Yeah I know that should be obvious, playing with no music would be different, but I was surprised how much of an atmospheric change I felt it created
The little sounds zeds make, scurrying crawlers, gorefasts clanking their blades on the ground, the squeaking of the siren's suit, the "wah!" sounds all the Clots make as they approach
The dialogue, feels a bit less overly cheery or cheeky, and more like they're trying to break a tension of dread
The FP/SC howls feel a lot less out of place, like a part of ambient background noise
Game feels just a lot more serious somehow, which is weird, cause it's killing floor
What do u think?
Yeah I know that should be obvious, playing with no music would be different, but I was surprised how much of an atmospheric change I felt it created
The little sounds zeds make, scurrying crawlers, gorefasts clanking their blades on the ground, the squeaking of the siren's suit, the "wah!" sounds all the Clots make as they approach
The dialogue, feels a bit less overly cheery or cheeky, and more like they're trying to break a tension of dread
The FP/SC howls feel a lot less out of place, like a part of ambient background noise
Game feels just a lot more serious somehow, which is weird, cause it's killing floor
What do u think?