The one from 10th April only crashes once or twice a dayDirtyRat said:theres a more stable version?
[SIZE=1]NetComeGo: Close TcpipConnection 62.68.165.21:1415 Fri Apr 14 22:10:54 2006
NetComeGo: Open myLevel Fri Apr 14 22:10:55 2006 62.68.165.21:1415
Log: STEAMAUTH : GS Deny Couldn't find SteamID [1:21342036] : SteamError 4
NetComeGo: Close TcpipConnection 81.68.153.22:1472 Fri Apr 14 22:11:35 2006
NetComeGo: Close TcpipConnection 62.68.165.21:1415 Fri Apr 14 22:11:53 2006
Log: STEAMAUTH : GS Deny Couldn't find SteamID [1:7505832] : SteamError 3
Log: Collecting garbage
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x862de48]
Log: [ 4] ./ucc-bin-real [0x85b281e]
Log: [ 5] ./ucc-bin-real [0x86318dc]
Log: [ 6] ./ucc-bin-real [0x85b281e]
Log: [ 7] ./ucc-bin-real [0x860a73b]
Log: [ 8] ./ucc-bin-real [0x8629e4d]
Log: [ 9] ./ucc-bin-real [0x862de48]
Log: [10] ./ucc-bin-real [0x85b281e]
Log: [11] ./ucc-bin-real [0x860a73b]
Log: [12] ./ucc-bin-real [0x80e91ec]
Log: [13] ./ucc-bin-real [0x8629e4d]
Log: [14] ./ucc-bin-real [0x862de48]
Log: [15] ./ucc-bin-real [0x85b281e]
Log: [16] ./ucc-bin-real [0x860a73b]
Log: [17] ./ucc-bin-real [0x80e91ec]
Log: [18] ./ucc-bin-real [0x8629e4d]
Log: [19] ./ucc-bin-real [0x862de48]
Log: [20] ./ucc-bin-real [0x85b281e]
Log: [21] ./ucc-bin-real [0x860a73b]
Log: [22] ./ucc-bin-real [0x80e91ec]
Log: [23] ./ucc-bin-real [0x8629e4d]
Log: [24] ./ucc-bin-real [0x862de48]
Log: [25] ./ucc-bin-real [0x85b281e]
Log: [26] ./ucc-bin-real [0x860a73b]
Log: [27] ./ucc-bin-real [0x80e91ec]
Log: [28] ./ucc-bin-real [0x8629e4d]
Log: [29] ./ucc-bin-real [0x81f4816]
Log: [30] ./ucc-bin-real [0x81f8c92]
Log: [31] ./ucc-bin-real [0x8629e4d]
Log: [32] ./ucc-bin-real [0x862de48]
Log: [33] ./ucc-bin-real [0x85b281e]
Log: [34] ./ucc-bin-real [0x860a73b]
Log: [35] ./ucc-bin-real [0x818c22c]
Log: [36] ./ucc-bin-real [0x81b0aec]
Log: [37] ./ucc-bin-real [0x8629e4d]
Log: [38] ./ucc-bin-real [0x8629267]
Log: [39] ./ucc-bin-real [0x861d33b]
Log: [40] ./ucc-bin-real [0x861d83a]
Log: [41] ./ucc-bin-real [0x86154cd]
Log: [42] ./ucc-bin-real [0x818c31f]
Log: [43] ./ucc-bin-real [0x81acde7]
Log: [44] ./ucc-bin-real [0x834b6d2]
Log: [45] ./ucc-bin-real [0x85e884b]
Log: [46] ./ucc-bin-real [0x85c5d86]
Log: [47] ./ucc-bin-real [0x85d95b8]
Log: [48] ./ucc-bin-real [0x85e8f25]
Log: [49] ./ucc-bin-real [0x85e896b]
Log: [50] ./ucc-bin-real [0x85c5d86]
Log: [51] ./ucc-bin-real [0x85c5d05]
Log: [52] ./ucc-bin-real [0x8360aaf]
Log: [53] ./ucc-bin-real [0x85e3c6f]
Log: [54] ./ucc-bin-real [0x85e8f25]
Log: [55] ./ucc-bin-real [0x85e9247]
Log: [56] ./ucc-bin-real [0x85c3c01]
Log: [57] ./ucc-bin-real [0x85e4b80]
Log: [58] ./ucc-bin-real [0x85e8f25]
Log: [59] ./ucc-bin-real [0x85e9247]
Log: [60] ./ucc-bin-real [0x8214ada]
Log: [61] ./ucc-bin-real [0x8213163]
Log: [62] ./ucc-bin-real [0x8213ce6]
Log: [63] ./ucc-bin-real [0x8219d5a]
Log: [64] ./ucc-bin-real [0x81cb2e4]
Log: Unreal Call Stack: TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: STEAMAUTH : ApprovedClient : ClientID 466 SteamID [1:1408498] (1408498)
ScriptLog: New Player |FAST|_Izzy id=1408498
NetComeGo: Open myLevel Fri Apr 14 19:22:50 2006 65.1.137.88:50197
Log: STEAMAUTH : AcceptedClient : ClientID 467 SteamID [1:11924567] (11924567)
Log: STEAMAUTH : Sending updated server details - CiA/CoR Red Orchestra -=RO OstFront v1.001 Patched=- NY, USA 31 | 32
Log: STEAMAUTH : Trip_SteamAuth::OnLoggedOff
Log: Client netspeed is 10000
NetComeGo: Close TcpipConnection 24.209.105.183:3658 Fri Apr 14 19:22:55 2006
Log: STEAMAUTH : Trip_SteamAuth::OnBeginLogonRetry
NetComeGo: Open myLevel Fri Apr 14 19:23:01 2006 84.44.178.18:1873
Log: STEAMAUTH : Trip_SteamAuth::OnLogonFailure
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe420]
Log: [ 3] ./tier0_s_i486.so(__dynamic_cast+0x2b) [0xb7fe2f6b]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0xb7e95903]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0xb7e94a43]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(InternalSteamProcessOngoingUserIDTicketValidation__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvP18TSteamGlobalUserIDPUiPUcUiT3+0x54c9) [0xb7e803b9]
Log: [ 7] ./libsteamvalidateuseridtickets_i486.so(SteamProcessOngoingUserIDTicketValidation+0x36) [0xb7e7aede]
Log: [ 8] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth8RunFrameEv+0x306) [0xb7b3dec6]
Log: [ 9] ./steamclient_i486.so(_ZN21CScheduledFunctionMgr13BFrameFuncRunER11CLimitTimer+0x281) [0xb7bb0c11]
Log: [10] ./steamclient_i486.so(_ZN14CFrameFunctionI21CScheduledFunctionMgrE4BRunER11CLimitTimer+0x27) [0xb7bb5607]
Log: [11] ./steamclient_i486.so(_ZN17CFrameFunctionMgr4BRunE10EFrameTypeP11CCycleCountb+0x135) [0xb7b809f5]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine9BMainLoopEP11CCycleCountS1_+0xce) [0xb7b536be]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xe0) [0xb7b59cf0]
Log: [14] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0xb7b5304e]
Log: [15] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0xb7fd5ea1]
Log: [16] /lib/tls/libpthread.so.0 [0x4d963341]
Log: [17] /lib/tls/libc.so.6(__clone+0x5e) [0x4d87b6fe]
Log: Unreal Call Stack: UObject::UnhashObject <- UObject::~UObject <- UChannel::ReceivedAcks <- ReceivedAck <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 883 MByte 917 KByte 210 Bytes from HD took 42.786737 seconds (18.989220 reading, 23.797518 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Fri Apr 14 19:23:16 2006
We've just had the first crash in three days after reducing the player limit from 32 to 26. Similar to crashes we've had before; "appSleep <- EnforceTickRate <- UServerCommandlet::Main".[RO]Ramm-Jaeger said:Just to verify, everyone is now running the latest official patch right? We're seeing very few crashes being reported through the auto reporting system(about 18 in the last 24 hours since the patch release for every linux game server on the planet).
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./tier0_s_i486.so(__dynamic_cast+0x2b) [0xf7fcaf6b]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0xf7e7d903]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0xf7e7ca43]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(InternalSteamProcessOngoingUserIDTicketValidation__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvP18TSteamGlobalUserIDPUiPUcUiT3+0x54c9) [0xf7e683b9]
Log: [ 7] ./libsteamvalidateuseridtickets_i486.so(SteamProcessOngoingUserIDTicketValidation+0x36) [0xf7e62ede]
Log: [ 8] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth8RunFrameEv+0x306) [0xf7b24ec6]
Log: [ 9] ./steamclient_i486.so(_ZN21CScheduledFunctionMgr13BFrameFuncRunER11CLimitTimer+0x281) [0xf7b97c11]
Log: [10] ./steamclient_i486.so(_ZN14CFrameFunctionI21CScheduledFunctionMgrE4BRunER11CLimitTimer+0x27) [0xf7b9c607]
Log: [11] ./steamclient_i486.so(_ZN17CFrameFunctionMgr4BRunE10EFrameTypeP11CCycleCountb+0x135) [0xf7b679f5]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine9BMainLoopEP11CCycleCountS1_+0xce) [0xf7b3a6be]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xe0) [0xf7b40cf0]
Log: [14] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0xf7b3a04e]
Log: [15] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0xf7fbdea1]
Log: [16] /lib/libpthread.so.0 [0xf7fe5b80]
Log: [17] /lib/libc.so.6(__clone+0x5e) [0x9849ce]
Log: Unreal Call Stack: appSleep <- EnforceTickRate <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 1 GByte 447 MByte 421 KByte 520 Bytes from HD took 10.385993 seconds (3.865313 reading, 6.520680 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Mon Apr 17 23:20:09 2006
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0x3b3420]
Log: [ 3] ./tier0_s_i486.so(__dynamic_cast+0x2b) [0xd97f6b]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0x1fd903]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0x1fca43]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(InternalSteamProcessOngoingUserIDTicketValidation__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvP18TSteamGlobalUserIDPUiPUcUiT3+0x54c9) [0x1e83b9]
Log: [ 7] ./libsteamvalidateuseridtickets_i486.so(SteamProcessOngoingUserIDTicketValidation+0x36) [0x1e2ede]
Log: [ 8] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth8RunFrameEv+0x306) [0x105eec6]
Log: [ 9] ./steamclient_i486.so(_ZN21CScheduledFunctionMgr13BFrameFuncRunER11CLimitTimer+0x281) [0x10d1c11]
Log: [10] ./steamclient_i486.so(_ZN14CFrameFunctionI21CScheduledFunctionMgrE4BRunER11CLimitTimer+0x27) [0x10d6607]
Log: [11] ./steamclient_i486.so(_ZN17CFrameFunctionMgr4BRunE10EFrameTypeP11CCycleCountb+0x135) [0x10a19f5]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine9BMainLoopEP11CCycleCountS1_+0xce) [0x10746be]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xe0) [0x107acf0]
Log: [14] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0x107404e]
Log: [15] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0xd8aea1]
Log: [16] /lib/tls/libpthread.so.0 [0x4e7341]
Log: [17] /lib/tls/libc.so.6(__clone+0x5e) [0x6866fe]
[B]Log: Unreal Call Stack: AActor::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main[/B]
Exit: Exiting.
Log: FileManager: Reading 0 GByte 369 MByte 985 KByte 537 Bytes from HD took 8.517597 seconds (4.461757 reading, 4.055840 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Tue Apr 18 21:08:50 2006
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0x556a8903]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0x556a7a43]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(InternalSteamProcessOngoingUserIDTicketValidation__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvP18TSteamGlobalUserIDPUiPUcUiT3+0x54c9) [0x556933b9]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(SteamProcessOngoingUserIDTicketValidation+0x36) [0x5568dede]
Log: [ 7] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth8RunFrameEv+0x306) [0x55a85ec6]
Log: [ 8] ./steamclient_i486.so(_ZN21CScheduledFunctionMgr13BFrameFuncRunER11CLimitTimer+0x281) [0x55af8c11]
Log: [ 9] ./steamclient_i486.so(_ZN14CFrameFunctionI21CScheduledFunctionMgrE4BRunER11CLimitTimer+0x27) [0x55afd607]
Log: [10] ./steamclient_i486.so(_ZN17CFrameFunctionMgr4BRunE10EFrameTypeP11CCycleCountb+0x135) [0x55ac89f5]
Log: [11] ./steamclient_i486.so(_ZN12CSteamEngine9BMainLoopEP11CCycleCountS1_+0xce) [0x55a9b6be]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xe0) [0x55aa1cf0]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0x55a9b04e]
Log: [14] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0x55599ea1]
Log: [15] /emul/ia32-linux/lib/tls/libpthread.so.0 [0x55579b63]
Log: [16] /emul/ia32-linux/lib/tls/libc.so.6(__clone+0x5a) [0x55f1ac4a]
Log: Unreal Call Stack: UObject::UnhashObject <- UObject::~UObject <- UChannel::ReceivedAcks <- ReceivedAck <- UNetC
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x8609dbf]
Log: [ 4] ./ucc-bin-real [0x8609dbf]
Log: [ 5] ./ucc-bin-real [0x8609eb0]
Log: [ 6] ./ucc-bin-real [0x861d5cf]
Log: [ 7] ./ucc-bin-real [0x861d83f]
Log: [ 8] ./ucc-bin-real [0x86154cd]
Log: [ 9] ./ucc-bin-real [0x818c31f]
Log: [10] ./ucc-bin-real [0x81acde7]
Log: [11] ./ucc-bin-real [0x834b6d2]
Log: [12] ./ucc-bin-real [0x85e884b]
Log: [13] ./ucc-bin-real [0x85c5d86]
Log: [14] ./ucc-bin-real [0x85d95b8]
Log: [15] ./ucc-bin-real [0x85e8f25]
Log: [16] ./ucc-bin-real [0x85e896b]
Log: [17] ./ucc-bin-real [0x85c5d86]
Log: [18] ./ucc-bin-real [0x85c5d05]
Log: [19] ./ucc-bin-real [0x8360aaf]
Log: [20] ./ucc-bin-real [0x85e3c6f]
Log: [21] ./ucc-bin-real [0x85e8f25]
Log: [22] ./ucc-bin-real [0x85e9247]
Log: [23] ./ucc-bin-real [0x85c3c01]
Log: [24] ./ucc-bin-real [0x85e4b80]
Log: [25] ./ucc-bin-real [0x85e8f25]
Log: [26] ./ucc-bin-real [0x85e9247]
Log: [27] ./ucc-bin-real [0x8214ada]
Log: [28] ./ucc-bin-real [0x8213163]
Log: [29] ./ucc-bin-real [0x8213ce6]
Log: [30] ./ucc-bin-real [0x8219d5a]
Log: [31] ./ucc-bin-real [0x81cb2e4]
Log: [32] ./ucc-bin-real [0x818dd80]
Log: [33] ./ucc-bin-real [0x804d463]
Log: [34] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x55e58904]
Log: [35] ./ucc-bin-real [0x804aec1]
Log: Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
[SIZE=1]Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x85e2aa8]
Log: [ 4] ./ucc-bin-real [0x85c54c7]
Log: [ 5] ./ucc-bin-real [0x85e8f25]
Log: [ 6] ./ucc-bin-real [0x85e8bf8]
Log: [ 7] ./ucc-bin-real [0x85c5d86]
Log: [ 8] ./ucc-bin-real [0x85c5d05]
Log: [ 9] ./ucc-bin-real [0x85e8f25]
Log: [10] ./ucc-bin-real [0x85e8bf8]
Log: [11] ./ucc-bin-real [0x85c5d86]
Log: [12] ./ucc-bin-real [0x85c5d05]
Log: [13] ./ucc-bin-real [0x85e8f25]
Log: [14] ./ucc-bin-real [0x85e8bf8]
Log: [15] ./ucc-bin-real [0x85c5d86]
Log: [16] ./ucc-bin-real [0x85c5d05]
Log: [17] ./ucc-bin-real [0x85e8f25]
Log: [18] ./ucc-bin-real [0x85e8bf8]
Log: [19] ./ucc-bin-real [0x85c5d86]
Log: [20] ./ucc-bin-real [0x85c5d05]
Log: [21] ./ucc-bin-real [0x85e8f25]
Log: [22] ./ucc-bin-real [0x85e8bf8]
Log: [23] ./ucc-bin-real [0x85c5d86]
Log: [24] ./ucc-bin-real [0x85e8f25]
Log: [25] ./ucc-bin-real [0x85e8bf8]
Log: [26] ./ucc-bin-real [0x85c5d86]
Log: [27] ./ucc-bin-real [0x85c5d05]
Log: [28] ./ucc-bin-real [0x85e8f25]
Log: [29] ./ucc-bin-real [0x85e8bf8]
Log: [30] ./ucc-bin-real [0x85c5d86]
Log: [31] ./ucc-bin-real [0x85c5d05]
Log: [32] ./ucc-bin-real [0x85e8f25]
Log: [33] ./ucc-bin-real [0x85e9247]
Log: [34] ./ucc-bin-real [0x8444ee7]
Log: [35] ./ucc-bin-real [0x84419af]
Log: [36] ./ucc-bin-real [0x8441c38]
Log: [37] ./ucc-bin-real [0x84536b7]
Log: [38] ./ucc-bin-real [0x845254a]
Log: [39] ./ucc-bin-real [0x871f83b]
Log: [40] ./ucc-bin-real [0x8219e25]
Log: [41] ./ucc-bin-real [0x81cb2e4]
Log: [42] ./ucc-bin-real [0x818dd80]
Log: [43] ./ucc-bin-real [0x804d463]
Log: [44] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x55e58904]
Log: [45] ./ucc-bin-real [0x804aec1]
Log: Unreal Call Stack: UObject::ProcessEvent <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
[/SIZE]
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x85e2aa8]
Log: [ 4] ./ucc-bin-real [0x85c54c7]
Log: [ 5] ./ucc-bin-real [0x85e8f25]
Log: [ 6] ./ucc-bin-real [0x85e8bf8]
Log: [ 7] ./ucc-bin-real [0x85c5d86]
Log: [ 8] ./ucc-bin-real [0x85c5d05]
Log: [ 9] ./ucc-bin-real [0x85e8f25]
Log: [10] ./ucc-bin-real [0x85e8bf8]
Log: [11] ./ucc-bin-real [0x85c5d86]
Log: [12] ./ucc-bin-real [0x85c5d05]
Log: [13] ./ucc-bin-real [0x85e8f25]
Log: [14] ./ucc-bin-real [0x85e8bf8]
Log: [15] ./ucc-bin-real [0x85c5d86]
Log: [16] ./ucc-bin-real [0x85c5d05]
Log: [17] ./ucc-bin-real [0x85e8f25]
Log: [18] ./ucc-bin-real [0x85e8bf8]
Log: [19] ./ucc-bin-real [0x85c5d86]
Log: [20] ./ucc-bin-real [0x85c5d05]
Log: [21] ./ucc-bin-real [0x85e8f25]
Log: [22] ./ucc-bin-real [0x85e8bf8]
Log: [23] ./ucc-bin-real [0x85c5d86]
Log: [24] ./ucc-bin-real [0x85e8f25]
Log: [25] ./ucc-bin-real [0x85e8bf8]
Log: [26] ./ucc-bin-real [0x85c5d86]
Log: [27] ./ucc-bin-real [0x85c5d05]
Log: [28] ./ucc-bin-real [0x85e8f25]
Log: [29] ./ucc-bin-real [0x85e8bf8]
Log: [30] ./ucc-bin-real [0x85c5d86]
Log: [31] ./ucc-bin-real [0x85c5d05]
Log: [32] ./ucc-bin-real [0x85e8f25]
Log: [33] ./ucc-bin-real [0x85e9247]
Log: [34] ./ucc-bin-real [0x8444ee7]
Log: [35] ./ucc-bin-real [0x84419af]
Log: [36] ./ucc-bin-real [0x8441c38]
Log: [37] ./ucc-bin-real [0x84536b7]
Log: [38] ./ucc-bin-real [0x845254a]
Log: [39] ./ucc-bin-real [0x871f83b]
Log: [40] ./ucc-bin-real [0x8219e25]
Log: [41] ./ucc-bin-real [0x81cb2e4]
Log: [42] ./ucc-bin-real [0x818dd80]
Log: [43] ./ucc-bin-real [0x804d463]
Log: [44] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x55e58904]
Log: [45] ./ucc-bin-real [0x804aec1]
Log: Unreal Call Stack: UObject::ProcessEvent <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x8629df0]
Log: [ 4] ./ucc-bin-real [0x862de48]
Log: [ 5] ./ucc-bin-real [0x85b281e]
Log: [ 6] ./ucc-bin-real [0x86318dc]
Log: [ 7] ./ucc-bin-real [0x85b281e]
Log: [ 8] ./ucc-bin-real [0x860a73b]
Log: [ 9] ./ucc-bin-real [0x8629e4d]
Log: [10] ./ucc-bin-real [0x862de48]
Log: [11] ./ucc-bin-real [0x85b281e]
Log: [12] ./ucc-bin-real [0x860a73b]
Log: [13] ./ucc-bin-real [0x80e91ec]
Log: [14] ./ucc-bin-real [0x8629e4d]
Log: [15] ./ucc-bin-real [0x862de48]
Log: [16] ./ucc-bin-real [0x85b281e]
Log: [17] ./ucc-bin-real [0x860a73b]
Log: [18] ./ucc-bin-real [0x80e91ec]
Log: [19] ./ucc-bin-real [0x8629e4d]
Log: [20] ./ucc-bin-real [0x862de48]
Log: [21] ./ucc-bin-real [0x85b281e]
Log: [22] ./ucc-bin-real [0x860a73b]
Log: [23] ./ucc-bin-real [0x80e91ec]
Log: [24] ./ucc-bin-real [0x8629e4d]
Log: [25] ./ucc-bin-real [0x862de48]
Log: [26] ./ucc-bin-real [0x85b281e]
Log: [27] ./ucc-bin-real [0x860a73b]
Log: [28] ./ucc-bin-real [0x80e91ec]
Log: [29] ./ucc-bin-real [0x8629e4d]
Log: [30] ./ucc-bin-real [0x81f4816]
Log: [31] ./ucc-bin-real [0x81f8c92]
Log: [32] ./ucc-bin-real [0x8629e4d]
Log: [33] ./ucc-bin-real [0x862de48]
Log: [34] ./ucc-bin-real [0x85b281e]
Log: [35] ./ucc-bin-real [0x860a73b]
Log: [36] ./ucc-bin-real [0x818c22c]
Log: [37] ./ucc-bin-real [0x81b0aec]
Log: [38] ./ucc-bin-real [0x8629e4d]
Log: [39] ./ucc-bin-real [0x8629267]
Log: [40] ./ucc-bin-real [0x861d33b]
Log: [41] ./ucc-bin-real [0x861d83a]
Log: [42] ./ucc-bin-real [0x86154cd]
Log: [43] ./ucc-bin-real [0x818c31f]
Log: [44] ./ucc-bin-real [0x81acde7]
Log: [45] ./ucc-bin-real [0x834b6d2]
Log: [46] ./ucc-bin-real [0x85e884b]
Log: [47] ./ucc-bin-real [0x85c5d86]
Log: [48] ./ucc-bin-real [0x85d95b8]
Log: [49] ./ucc-bin-real [0x85e8f25]
Log: [50] ./ucc-bin-real [0x85e896b]
Log: [51] ./ucc-bin-real [0x85c5d86]
Log: [52] ./ucc-bin-real [0x85c5d05]
Log: [53] ./ucc-bin-real [0x8360aaf]
Log: [54] ./ucc-bin-real [0x85e3c6f]
Log: [55] ./ucc-bin-real [0x85e8f25]
Log: [56] ./ucc-bin-real [0x85e9247]
Log: [57] ./ucc-bin-real [0x85c3c01]
Log: [58] ./ucc-bin-real [0x85e4b80]
Log: [59] ./ucc-bin-real [0x85e8f25]
Log: [60] ./ucc-bin-real [0x85e9247]
Log: [61] ./ucc-bin-real [0x8214ada]
Log: [62] ./ucc-bin-real [0x8213163]
Log: [63] ./ucc-bin-real [0x8213ce6]
Log: [64] ./ucc-bin-real [0x8219d5a]
Log: Unreal Call Stack: UObject::GetFullName <- TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
[/SIZE]
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x8629df0]
Log: [ 4] ./ucc-bin-real [0x862de48]
Log: [ 5] ./ucc-bin-real [0x85b281e]
Log: [ 6] ./ucc-bin-real [0x86318dc]
Log: [ 7] ./ucc-bin-real [0x85b281e]
Log: [ 8] ./ucc-bin-real [0x860a73b]
Log: [ 9] ./ucc-bin-real [0x8629e4d]
Log: [10] ./ucc-bin-real [0x862de48]
Log: [11] ./ucc-bin-real [0x85b281e]
Log: [12] ./ucc-bin-real [0x860a73b]
Log: [13] ./ucc-bin-real [0x80e91ec]
Log: [14] ./ucc-bin-real [0x8629e4d]
Log: [15] ./ucc-bin-real [0x862de48]
Log: [16] ./ucc-bin-real [0x85b281e]
Log: [17] ./ucc-bin-real [0x860a73b]
Log: [18] ./ucc-bin-real [0x80e91ec]
Log: [19] ./ucc-bin-real [0x8629e4d]
Log: [20] ./ucc-bin-real [0x862de48]
Log: [21] ./ucc-bin-real [0x85b281e]
Log: [22] ./ucc-bin-real [0x860a73b]
Log: [23] ./ucc-bin-real [0x80e91ec]
Log: [24] ./ucc-bin-real [0x8629e4d]
Log: [25] ./ucc-bin-real [0x862de48]
Log: [26] ./ucc-bin-real [0x85b281e]
Log: [27] ./ucc-bin-real [0x860a73b]
Log: [28] ./ucc-bin-real [0x80e91ec]
Log: [29] ./ucc-bin-real [0x8629e4d]
Log: [30] ./ucc-bin-real [0x81f4816]
Log: [31] ./ucc-bin-real [0x81f8c92]
Log: [32] ./ucc-bin-real [0x8629e4d]
Log: [33] ./ucc-bin-real [0x862de48]
Log: [34] ./ucc-bin-real [0x85b281e]
Log: [35] ./ucc-bin-real [0x860a73b]
Log: [36] ./ucc-bin-real [0x818c22c]
Log: [37] ./ucc-bin-real [0x81b0aec]
Log: [38] ./ucc-bin-real [0x8629e4d]
Log: [39] ./ucc-bin-real [0x8629267]
Log: [40] ./ucc-bin-real [0x861d33b]
Log: [41] ./ucc-bin-real [0x861d83a]
Log: [42] ./ucc-bin-real [0x86154cd]
Log: [43] ./ucc-bin-real [0x818c31f]
Log: [44] ./ucc-bin-real [0x81acde7]
Log: [45] ./ucc-bin-real [0x834b6d2]
Log: [46] ./ucc-bin-real [0x85e884b]
Log: [47] ./ucc-bin-real [0x85c5d86]
Log: [48] ./ucc-bin-real [0x85d95b8]
Log: [49] ./ucc-bin-real [0x85e8f25]
Log: [50] ./ucc-bin-real [0x85e896b]
Log: [51] ./ucc-bin-real [0x85c5d86]
Log: [52] ./ucc-bin-real [0x85c5d05]
Log: [53] ./ucc-bin-real [0x8360aaf]
Log: [54] ./ucc-bin-real [0x85e3c6f]
Log: [55] ./ucc-bin-real [0x85e8f25]
Log: [56] ./ucc-bin-real [0x85e9247]
Log: [57] ./ucc-bin-real [0x85c3c01]
Log: [58] ./ucc-bin-real [0x85e4b80]
Log: [59] ./ucc-bin-real [0x85e8f25]
Log: [60] ./ucc-bin-real [0x85e9247]
Log: [61] ./ucc-bin-real [0x8214ada]
Log: [62] ./ucc-bin-real [0x8213163]
Log: [63] ./ucc-bin-real [0x8213ce6]
Log: [64] ./ucc-bin-real [0x8219d5a]
Log: Unreal Call Stack: UObject::GetFullName <- TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x862de48]
Log: [ 4] ./ucc-bin-real [0x85b281e]
Log: [ 5] ./ucc-bin-real [0x86318dc]
Log: [ 6] ./ucc-bin-real [0x85b281e]
Log: [ 7] ./ucc-bin-real [0x860a73b]
Log: [ 8] ./ucc-bin-real [0x8629e4d]
Log: [ 9] ./ucc-bin-real [0x862de48]
Log: [10] ./ucc-bin-real [0x85b281e]
Log: [11] ./ucc-bin-real [0x860a73b]
Log: [12] ./ucc-bin-real [0x80e91ec]
Log: [13] ./ucc-bin-real [0x8629e4d]
Log: [14] ./ucc-bin-real [0x862de48]
Log: [15] ./ucc-bin-real [0x85b281e]
Log: [16] ./ucc-bin-real [0x860a73b]
Log: [17] ./ucc-bin-real [0x80e91ec]
Log: [18] ./ucc-bin-real [0x8629e4d]
Log: [19] ./ucc-bin-real [0x862de48]
Log: [20] ./ucc-bin-real [0x85b281e]
Log: [21] ./ucc-bin-real [0x860a73b]
Log: [22] ./ucc-bin-real [0x80e91ec]
Log: [23] ./ucc-bin-real [0x8629e4d]
Log: [24] ./ucc-bin-real [0x862de48]
Log: [25] ./ucc-bin-real [0x85b281e]
Log: [26] ./ucc-bin-real [0x860a73b]
Log: [27] ./ucc-bin-real [0x80e91ec]
Log: [28] ./ucc-bin-real [0x8629e4d]
Log: [29] ./ucc-bin-real [0x81f4816]
Log: [30] ./ucc-bin-real [0x81f8c92]
Log: [31] ./ucc-bin-real [0x8629e4d]
Log: [32] ./ucc-bin-real [0x862de48]
Log: [33] ./ucc-bin-real [0x85b281e]
Log: [34] ./ucc-bin-real [0x860a73b]
Log: [35] ./ucc-bin-real [0x818c22c]
Log: [36] ./ucc-bin-real [0x81b0aec]
Log: [37] ./ucc-bin-real [0x8629e4d]
Log: [38] ./ucc-bin-real [0x8629267]
Log: [39] ./ucc-bin-real [0x861d33b]
Log: [40] ./ucc-bin-real [0x861d83a]
Log: [41] ./ucc-bin-real [0x86154cd]
Log: [42] ./ucc-bin-real [0x818c31f]
Log: [43] ./ucc-bin-real [0x81acde7]
Log: [44] ./ucc-bin-real [0x834b6d2]
Log: [45] ./ucc-bin-real [0x85e884b]
Log: [46] ./ucc-bin-real [0x85c5d86]
Log: [47] ./ucc-bin-real [0x85d95b8]
Log: [48] ./ucc-bin-real [0x85e8f25]
Log: [49] ./ucc-bin-real [0x85e896b]
Log: [50] ./ucc-bin-real [0x85c5d86]
Log: [51] ./ucc-bin-real [0x85c5d05]
Log: [52] ./ucc-bin-real [0x8360aaf]
Log: [53] ./ucc-bin-real [0x85e3c6f]
Log: [54] ./ucc-bin-real [0x85e8f25]
Log: [55] ./ucc-bin-real [0x85e9247]
Log: [56] ./ucc-bin-real [0x85c3c01]
Log: [57] ./ucc-bin-real [0x85e4b80]
Log: [58] ./ucc-bin-real [0x85e8f25]
Log: [59] ./ucc-bin-real [0x85e9247]
Log: [60] ./ucc-bin-real [0x8214ada]
Log: [61] ./ucc-bin-real [0x8213163]
Log: [62] ./ucc-bin-real [0x8213ce6]
Log: [63] ./ucc-bin-real [0x8219d5a]
Log: [64] ./ucc-bin-real [0x81cb2e4]
Log: Unreal Call Stack: TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 490 MByte 689 KByte 68 Bytes from HD took 2.363366 seconds (1.131648 reading, 1.231718 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Tue Apr 25 22:10:21 2006
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0x556a8903]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0x556a7a43]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(InternalSteamStartValidatingUserIDTicket__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvUiUiPPv+0x1105) [0x5568bdc5]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(SteamStartValidatingUserIDTicket+0x28) [0x5568ab28]
Log: [ 7] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth20StartSteamValidationER8netadr_tPKvi+0xa0) [0x55a86ab0]
Log: [ 8] ./steamclient_i486.so(_ZN11CGameServer23GSSendSteam2UserConnectEjPKvjjtS1_j+0xb2) [0x55a5e482]
Log: [ 9] ./steamclient_i486.so(_Z27ISteamGameServerDispatchMsgP16ISteamGameServerR10CUtlBufferS2_+0x316) [0x55a68316]
Log: [10] ./steamclient_i486.so(_ZN12CSteamEngine12RunInterfaceER10CUtlBufferS1_+0x26c) [0x55a9d07c]
Log: [11] ./steamclient_i486.so(_ZN12CSteamEngine22CallSerializedFunctionEiR10CUtlBufferS1_+0x225) [0x55aa1245]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine3RunEv+0x18e) [0x55aa1afe]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xcc) [0x55aa1cdc]
Log: [14] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0x55a9b04e]
Log: [15] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0x55599ea1]
Log: [16] /emul/ia32-linux/lib/tls/libpthread.so.0 [0x55579b63]
Log: [17] /emul/ia32-linux/lib/tls/libc.so.6(__clone+0x5a) [0x55f1ac4a]
Log: Unreal Call Stack: ULevel::NotifyReceivedText <- UControlChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 752 MByte 779 KByte 1012 Bytes from HD took 3.828032 seconds (1.751078 reading, 2.076954 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun Apr 30 14:16:19 2006
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0x556a8903]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0x556a7a43]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(InternalSteamStartValidatingUserIDTicket__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvUiUiPPv+0x1105) [0x5568bdc5]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(SteamStartValidatingUserIDTicket+0x28) [0x5568ab28]
Log: [ 7] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth20StartSteamValidationER8netadr_tPKvi+0xa0) [0x55a86ab0]
Log: [ 8] ./steamclient_i486.so(_ZN11CGameServer23GSSendSteam2UserConnectEjPKvjjtS1_j+0xb2) [0x55a5e482]
Log: [ 9] ./steamclient_i486.so(_Z27ISteamGameServerDispatchMsgP16ISteamGameServerR10CUtlBufferS2_+0x316) [0x55a68316]
Log: [10] ./steamclient_i486.so(_ZN12CSteamEngine12RunInterfaceER10CUtlBufferS1_+0x26c) [0x55a9d07c]
Log: [11] ./steamclient_i486.so(_ZN12CSteamEngine22CallSerializedFunctionEiR10CUtlBufferS1_+0x225) [0x55aa1245]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine3RunEv+0x18e) [0x55aa1afe]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xcc) [0x55aa1cdc]
Log: [14] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0x55a9b04e]
Log: [15] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0x55599ea1]
Log: [16] /emul/ia32-linux/lib/tls/libpthread.so.0 [0x55579b63]
Log: [17] /emul/ia32-linux/lib/tls/libc.so.6(__clone+0x5a) [0x55f1ac4a]
Log: Unreal Call Stack: ULevel::NotifyReceivedText <- UControlChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 139 MByte 255 KByte 406 Bytes from HD took 0.743793 seconds (0.337554 reading, 0.406238 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun Apr 30 14:18:19 2006
[/SIZE]
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0x556a8903]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0x556a7a43]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(InternalSteamStartValidatingUserIDTicket__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvUiUiPPv+0x1105) [0x5568bdc5]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(SteamStartValidatingUserIDTicket+0x28) [0x5568ab28]
Log: [ 7] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth20StartSteamValidationER8netadr_tPKvi+0xa0) [0x55a86ab0]
Log: [ 8] ./steamclient_i486.so(_ZN11CGameServer23GSSendSteam2UserConnectEjPKvjjtS1_j+0xb2) [0x55a5e482]
Log: [ 9] ./steamclient_i486.so(_Z27ISteamGameServerDispatchMsgP16ISteamGameServerR10CUtlBufferS2_+0x316) [0x55a68316]
Log: [10] ./steamclient_i486.so(_ZN12CSteamEngine12RunInterfaceER10CUtlBufferS1_+0x26c) [0x55a9d07c]
Log: [11] ./steamclient_i486.so(_ZN12CSteamEngine22CallSerializedFunctionEiR10CUtlBufferS1_+0x225) [0x55aa1245]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine3RunEv+0x18e) [0x55aa1afe]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xcc) [0x55aa1cdc]
Log: [14] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0x55a9b04e]
Log: [15] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0x55599ea1]
Log: [16] /emul/ia32-linux/lib/tls/libpthread.so.0 [0x55579b63]
Log: [17] /emul/ia32-linux/lib/tls/libc.so.6(__clone+0x5a) [0x55f1ac4a]
Log: Unreal Call Stack: ULevel::NotifyReceivedText <- UControlChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- ReleaseQueued <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 330 MByte 810 KByte 601 Bytes from HD took 1.693231 seconds (0.778958 reading, 0.914273 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun Apr 30 21:22:45 2006
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x85e2aa8]
Log: [ 4] ./ucc-bin-real [0x85c54c7]
Log: [ 5] ./ucc-bin-real [0x85e8f25]
Log: [ 6] ./ucc-bin-real [0x85e8bf8]
Log: [ 7] ./ucc-bin-real [0x85c5d86]
Log: [ 8] ./ucc-bin-real [0x85c5d05]
Log: [ 9] ./ucc-bin-real [0x85e8f25]
Log: [10] ./ucc-bin-real [0x85e8bf8]
Log: [11] ./ucc-bin-real [0x85c5d86]
Log: [12] ./ucc-bin-real [0x85c5d05]
Log: [13] ./ucc-bin-real [0x85e8f25]
Log: [14] ./ucc-bin-real [0x85e8bf8]
Log: [15] ./ucc-bin-real [0x85c5d86]
Log: [16] ./ucc-bin-real [0x85c5d05]
Log: [17] ./ucc-bin-real [0x85e8f25]
Log: [18] ./ucc-bin-real [0x85e8bf8]
Log: [19] ./ucc-bin-real [0x85c5d86]
Log: [20] ./ucc-bin-real [0x85c5d05]
Log: [21] ./ucc-bin-real [0x85e8f25]
Log: [22] ./ucc-bin-real [0x85e8bf8]
Log: [23] ./ucc-bin-real [0x85c5d86]
Log: [24] ./ucc-bin-real [0x85e8f25]
Log: [25] ./ucc-bin-real [0x85e8bf8]
Log: [26] ./ucc-bin-real [0x85c5d86]
Log: [27] ./ucc-bin-real [0x85c5d05]
Log: [28] ./ucc-bin-real [0x85e8f25]
Log: [29] ./ucc-bin-real [0x85e8bf8]
Log: [30] ./ucc-bin-real [0x85c5d86]
Log: [31] ./ucc-bin-real [0x85c5d05]
Log: [32] ./ucc-bin-real [0x85e8f25]
Log: [33] ./ucc-bin-real [0x85e9247]
Log: [34] ./ucc-bin-real [0x8444ee7]
Log: [35] ./ucc-bin-real [0x84419af]
Log: [36] ./ucc-bin-real [0x8441c38]
Log: [37] ./ucc-bin-real [0x84536b7]
Log: [38] ./ucc-bin-real [0x845254a]
Log: [39] ./ucc-bin-real [0x871f83b]
Log: [40] ./ucc-bin-real [0x8219e25]
Log: [41] ./ucc-bin-real [0x81cb2e4]
Log: [42] ./ucc-bin-real [0x818dd80]
Log: [43] ./ucc-bin-real [0x804d463]
Log: [44] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x55e58904]
Log: [45] ./ucc-bin-real [0x804aec1]
Log: Unreal Call Stack: UObject::ProcessEvent <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 591 MByte 600 KByte 673 Bytes from HD took 2.843574 seconds (1.354399 reading, 1.489175 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Mon May 1 20:47:22 2006
[/SIZE]
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x8629df0]
Log: [ 4] ./ucc-bin-real [0x862de48]
Log: [ 5] ./ucc-bin-real [0x85b281e]
Log: [ 6] ./ucc-bin-real [0x86318dc]
Log: [ 7] ./ucc-bin-real [0x85b281e]
Log: [ 8] ./ucc-bin-real [0x860a73b]
Log: [ 9] ./ucc-bin-real [0x8629e4d]
Log: [10] ./ucc-bin-real [0x862de48]
Log: [11] ./ucc-bin-real [0x85b281e]
Log: [12] ./ucc-bin-real [0x860a73b]
Log: [13] ./ucc-bin-real [0x80e91ec]
Log: [14] ./ucc-bin-real [0x8629e4d]
Log: [15] ./ucc-bin-real [0x862de48]
Log: [16] ./ucc-bin-real [0x85b281e]
Log: [17] ./ucc-bin-real [0x860a73b]
Log: [18] ./ucc-bin-real [0x80e91ec]
Log: [19] ./ucc-bin-real [0x8629e4d]
Log: [20] ./ucc-bin-real [0x862de48]
Log: [21] ./ucc-bin-real [0x85b281e]
Log: [22] ./ucc-bin-real [0x860a73b]
Log: [23] ./ucc-bin-real [0x80e91ec]
Log: [24] ./ucc-bin-real [0x8629e4d]
Log: [25] ./ucc-bin-real [0x862de48]
Log: [26] ./ucc-bin-real [0x85b281e]
Log: [27] ./ucc-bin-real [0x860a73b]
Log: [28] ./ucc-bin-real [0x80e91ec]
Log: [29] ./ucc-bin-real [0x8629e4d]
Log: [30] ./ucc-bin-real [0x81f4816]
Log: [31] ./ucc-bin-real [0x81f8c92]
Log: [32] ./ucc-bin-real [0x8629e4d]
Log: [33] ./ucc-bin-real [0x862de48]
Log: [34] ./ucc-bin-real [0x85b281e]
Log: [35] ./ucc-bin-real [0x860a73b]
Log: [36] ./ucc-bin-real [0x818c22c]
Log: [37] ./ucc-bin-real [0x81b0aec]
Log: [38] ./ucc-bin-real [0x8629e4d]
Log: [39] ./ucc-bin-real [0x8629267]
Log: [40] ./ucc-bin-real [0x861d33b]
Log: [41] ./ucc-bin-real [0x861d83a]
Log: [42] ./ucc-bin-real [0x86154cd]
Log: [43] ./ucc-bin-real [0x818c31f]
Log: [44] ./ucc-bin-real [0x81acde7]
Log: [45] ./ucc-bin-real [0x834b6d2]
Log: [46] ./ucc-bin-real [0x85e884b]
Log: [47] ./ucc-bin-real [0x85c5d86]
Log: [48] ./ucc-bin-real [0x85d95b8]
Log: [49] ./ucc-bin-real [0x85e8f25]
Log: [50] ./ucc-bin-real [0x85e896b]
Log: [51] ./ucc-bin-real [0x85c5d86]
Log: [52] ./ucc-bin-real [0x85c5d05]
Log: [53] ./ucc-bin-real [0x8360aaf]
Log: [54] ./ucc-bin-real [0x85e3c6f]
Log: [55] ./ucc-bin-real [0x85e8f25]
Log: [56] ./ucc-bin-real [0x85e9247]
Log: [57] ./ucc-bin-real [0x85c3c01]
Log: [58] ./ucc-bin-real [0x85e4b80]
Log: [59] ./ucc-bin-real [0x85e8f25]
Log: [60] ./ucc-bin-real [0x85e9247]
Log: [61] ./ucc-bin-real [0x8214ada]
Log: [62] ./ucc-bin-real [0x8213163]
Log: [63] ./ucc-bin-real [0x8213ce6]
Log: [64] ./ucc-bin-real [0x8219d5a]
Log: Unreal Call Stack: UObject::GetFullName <- TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 211 MByte 61 KByte 852 Bytes from HD took 1.118430 seconds (0.506698 reading, 0.611732 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Mon May 1 21:48:42 2006
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x8629df0]
Log: [ 4] ./ucc-bin-real [0x862de48]
Log: [ 5] ./ucc-bin-real [0x85b281e]
Log: [ 6] ./ucc-bin-real [0x86318dc]
Log: [ 7] ./ucc-bin-real [0x85b281e]
Log: [ 8] ./ucc-bin-real [0x860a73b]
Log: [ 9] ./ucc-bin-real [0x8629e4d]
Log: [10] ./ucc-bin-real [0x862de48]
Log: [11] ./ucc-bin-real [0x85b281e]
Log: [12] ./ucc-bin-real [0x860a73b]
Log: [13] ./ucc-bin-real [0x80e91ec]
Log: [14] ./ucc-bin-real [0x8629e4d]
Log: [15] ./ucc-bin-real [0x862de48]
Log: [16] ./ucc-bin-real [0x85b281e]
Log: [17] ./ucc-bin-real [0x860a73b]
Log: [18] ./ucc-bin-real [0x80e91ec]
Log: [19] ./ucc-bin-real [0x8629e4d]
Log: [20] ./ucc-bin-real [0x862de48]
Log: [21] ./ucc-bin-real [0x85b281e]
Log: [22] ./ucc-bin-real [0x860a73b]
Log: [23] ./ucc-bin-real [0x80e91ec]
Log: [24] ./ucc-bin-real [0x8629e4d]
Log: [25] ./ucc-bin-real [0x862de48]
Log: [26] ./ucc-bin-real [0x85b281e]
Log: [27] ./ucc-bin-real [0x860a73b]
Log: [28] ./ucc-bin-real [0x80e91ec]
Log: [29] ./ucc-bin-real [0x8629e4d]
Log: [30] ./ucc-bin-real [0x81f4816]
Log: [31] ./ucc-bin-real [0x81f8c92]
Log: [32] ./ucc-bin-real [0x8629e4d]
Log: [33] ./ucc-bin-real [0x862de48]
Log: [34] ./ucc-bin-real [0x85b281e]
Log: [35] ./ucc-bin-real [0x860a73b]
Log: [36] ./ucc-bin-real [0x818c22c]
Log: [37] ./ucc-bin-real [0x81b0aec]
Log: [38] ./ucc-bin-real [0x8629e4d]
Log: [39] ./ucc-bin-real [0x8629267]
Log: [40] ./ucc-bin-real [0x861d33b]
Log: [41] ./ucc-bin-real [0x861d83a]
Log: [42] ./ucc-bin-real [0x86154cd]
Log: [43] ./ucc-bin-real [0x818c31f]
Log: [44] ./ucc-bin-real [0x81acde7]
Log: [45] ./ucc-bin-real [0x834b6d2]
Log: [46] ./ucc-bin-real [0x85e884b]
Log: [47] ./ucc-bin-real [0x85c5d86]
Log: [48] ./ucc-bin-real [0x85d95b8]
Log: [49] ./ucc-bin-real [0x85e8f25]
Log: [50] ./ucc-bin-real [0x85e896b]
Log: [51] ./ucc-bin-real [0x85c5d86]
Log: [52] ./ucc-bin-real [0x85c5d05]
Log: [53] ./ucc-bin-real [0x8360aaf]
Log: [54] ./ucc-bin-real [0x85e3c6f]
Log: [55] ./ucc-bin-real [0x85e8f25]
Log: [56] ./ucc-bin-real [0x85e9247]
Log: [57] ./ucc-bin-real [0x85c3c01]
Log: [58] ./ucc-bin-real [0x85e4b80]
Log: [59] ./ucc-bin-real [0x85e8f25]
Log: [60] ./ucc-bin-real [0x85e9247]
Log: [61] ./ucc-bin-real [0x8214ada]
Log: [62] ./ucc-bin-real [0x8213163]
Log: [63] ./ucc-bin-real [0x8213ce6]
Log: [64] ./ucc-bin-real [0x8219d5a]
Log: Unreal Call Stack: UObject::GetFullName <- TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 1 GByte 199 MByte 248 KByte 320 Bytes from HD took 5.766910 seconds (2.770462 reading, 2.996448 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun May 7 21:21:30 2006
[/SIZE]
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8642b18]
Log: [ 2] [0xffffe500]
Log: [ 3] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0x556a8903]
Log: [ 4] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0x556a7a43]
Log: [ 5] ./libsteamvalidateuseridtickets_i486.so(InternalSteamProcessOngoingUserIDTicketValidation__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets.cppRtesScPvP18TSteamGlobalUserIDPUiPUcUiT3+0x54c9) [0x556933b9]
Log: [ 6] ./libsteamvalidateuseridtickets_i486.so(SteamProcessOngoingUserIDTicketValidation+0x36) [0x5568dede]
Log: [ 7] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth8RunFrameEv+0x306) [0x55a85ec6]
Log: [ 8] ./steamclient_i486.so(_ZN21CScheduledFunctionMgr13BFrameFuncRunER11CLimitTimer+0x281) [0x55af8c11]
Log: [ 9] ./steamclient_i486.so(_ZN14CFrameFunctionI21CScheduledFunctionMgrE4BRunER11CLimitTimer+0x27) [0x55afd607]
Log: [10] ./steamclient_i486.so(_ZN17CFrameFunctionMgr4BRunE10EFrameTypeP11CCycleCountb+0x135) [0x55ac89f5]
Log: [11] ./steamclient_i486.so(_ZN12CSteamEngine9BMainLoopEP11CCycleCountS1_+0xce) [0x55a9b6be]
Log: [12] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xe0) [0x55aa1cf0]
Log: [13] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0x55a9b04e]
Log: [14] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0x55599ea1]
Log: [15] /emul/ia32-linux/lib/tls/libpthread.so.0 [0x55579b63]
Log: [16] /emul/ia32-linux/lib/tls/libc.so.6(__clone+0x5a) [0x55f1ac4a]
Log: Unreal Call Stack: appSleep <- EnforceTickRate <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 285 MByte 735 KByte 376 Bytes from HD took 1.358452 seconds (0.658907 reading, 0.699544 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun May 7 23:12:36 2006