I dunno if this is already in RO:O (you have't made me a tester yet ), but assuming we still have weapons being shot out of hand, and we still have nades, can you make it so when nades are shot out of hand (which occasionally happens in 3.3, although it may no longer happen in RO:O in which case ignore the thread), can they explode if they have been primed?
At the moment you can have a nade primed and be ready to throw, then you get it shot out of your hand and it doesn't explode, which is not right, because obviously if you drop a primed nade it blows up.
So if it's in and the system is broadly the same, can we make sure dropped primed nades blow up please?
At the moment you can have a nade primed and be ready to throw, then you get it shot out of your hand and it doesn't explode, which is not right, because obviously if you drop a primed nade it blows up.
So if it's in and the system is broadly the same, can we make sure dropped primed nades blow up please?