¡Hello! This is my first time publishing something in here, so I may be a little bland or uncertain in some aspects.
First of all, show my gratitude towards Killing Floor 2 and the work behind it. I discovered the Killing Floor franchise not even a year ago, and instantly became in love with it. The Patriarch became one of my favorite characters from all time. The charisma, the music theme... and I can say the same for overall the whole game. A unique atmosphere that is built by Tripwire's work, and even when you analyze the zeds, you can see and understand how they have a personality too (Fleshpound's dances, Scrake's pointing at the player, Stalker's voice lines, etc.) what I am trying to say is that the game is well done in a general aspect, but also in the smaller details, everything screams "Quality, work, and team".
About Killing Floor's 3 suggestions, we did not see a lot of it as I am writing this, but here they are, and maybe, ¡I will predict a feature here!
- A map based on Spain. Since it would be a beautiful detail to see my country in a franchise I love so much.
- Campaign mode. Since I sense Killing Floor needs a more focused-on-lore mode.
- The return of the Patriarch. Since he will probably come back (and with new tricks), but again, I want to make Tripwire know that we like him as the big bad.
- Concept art about the creatures. Since I love seeing concept art from a game, it would be nice if they do the same as they did with KF2's Deluxe Edition virtual concept art book.
- Merchandise. Since I like collecting figures, I would love to have a Fleshpound action figure or statue on my shelves.
- Spanish dub for KF3. Since I play the game in my natal language, I loved hearing the dub actors taking the role of the main protagonist and some of the villains in KF2.
- Zed variants. Since it would be a good to renovate some of the old zeds and add variants. Maybe an Icy Husk? A Scrake with a meat hook, based on KF2's concept art?
- Visible weak points on zeds. Something similar to DOOM Eternal, add relevancy to the weak points on the zeds more than there is already. Add more of an impact on the Fleshpound's reaction after being hit on their heart/reactor/glowing mechanical piece placed on the chest, and maybe watch some of the pieces blow away by the bullet's impact, apart from the flesh itself.
- ¡More difficulty! KF2 is already a challenge on high difficulties, specially on THAT weekly challenge...you know which one... ¡But it is fun to have even more of an unfair and unbalanced fight! And I must say, I came out victorious of that weekly challenge around 4 times... ¡Be proud of me, Tripwire!
As for now, those are my only suggestions, I hope Tripwire's team can work with something from there.
About the question, it is short and to the point. ¿Can I canonically be in a relationship with a dommy mommy Stalker? I NEED the approbation from Tripwire.
Thank you very much. Keep up the good work.
First of all, show my gratitude towards Killing Floor 2 and the work behind it. I discovered the Killing Floor franchise not even a year ago, and instantly became in love with it. The Patriarch became one of my favorite characters from all time. The charisma, the music theme... and I can say the same for overall the whole game. A unique atmosphere that is built by Tripwire's work, and even when you analyze the zeds, you can see and understand how they have a personality too (Fleshpound's dances, Scrake's pointing at the player, Stalker's voice lines, etc.) what I am trying to say is that the game is well done in a general aspect, but also in the smaller details, everything screams "Quality, work, and team".
About Killing Floor's 3 suggestions, we did not see a lot of it as I am writing this, but here they are, and maybe, ¡I will predict a feature here!
- A map based on Spain. Since it would be a beautiful detail to see my country in a franchise I love so much.
- Campaign mode. Since I sense Killing Floor needs a more focused-on-lore mode.
- The return of the Patriarch. Since he will probably come back (and with new tricks), but again, I want to make Tripwire know that we like him as the big bad.
- Concept art about the creatures. Since I love seeing concept art from a game, it would be nice if they do the same as they did with KF2's Deluxe Edition virtual concept art book.
- Merchandise. Since I like collecting figures, I would love to have a Fleshpound action figure or statue on my shelves.
- Spanish dub for KF3. Since I play the game in my natal language, I loved hearing the dub actors taking the role of the main protagonist and some of the villains in KF2.
- Zed variants. Since it would be a good to renovate some of the old zeds and add variants. Maybe an Icy Husk? A Scrake with a meat hook, based on KF2's concept art?
- Visible weak points on zeds. Something similar to DOOM Eternal, add relevancy to the weak points on the zeds more than there is already. Add more of an impact on the Fleshpound's reaction after being hit on their heart/reactor/glowing mechanical piece placed on the chest, and maybe watch some of the pieces blow away by the bullet's impact, apart from the flesh itself.
- ¡More difficulty! KF2 is already a challenge on high difficulties, specially on THAT weekly challenge...you know which one... ¡But it is fun to have even more of an unfair and unbalanced fight! And I must say, I came out victorious of that weekly challenge around 4 times... ¡Be proud of me, Tripwire!
As for now, those are my only suggestions, I hope Tripwire's team can work with something from there.
About the question, it is short and to the point. ¿Can I canonically be in a relationship with a dommy mommy Stalker? I NEED the approbation from Tripwire.
Thank you very much. Keep up the good work.