So I finally got to take a look at Heroes of Stalingrad and I can't begin to say how much I think that this is going to be a godsend to the Red Orchestra Franchise. That said I have my doubts about it's direction.
Is realism and simulation going to be something that comes after action elements? I can see that the game is more focused on urban "Rattenkreig" but I get this sinking feeling watching the gameplay demos on youtube.
Regardless of how much value you place on teamwork and taking orders from a leader who (one would hope) knows what he's doing there is ALWAYS going to be the sizable population of people who are just there to shoot people randomly with little or no regard to objectives and game play mechanics. Look at Brothers in Arms Hells Highway. I thought that this was going to be a really smart multiplayer where people were maneuvering to flank enemies orders were being issued by someone who had some idea about what was supposed to be going on. Instead I found a game where the whole idea was to run around not taking cover and gunning down people haphazardly. This happens if Gears of War and any other game that utilizes some form of a cover system.
If action is being put at the forefront of what the game is about I fear that this game will not be a Red Orchestra but just another Call of Duty clone or as I like to call the series "Call of Going Prone: Modern Pronfare and Prone at War". I say this because Call of Duty isn't about anything other than mindlessly running around guns blazing and going prone faster than the other guy can bunny hoping all the way.
I fear one Heroes of Stalingrad game type than any other that I've heard of: Skirmish. If it's about elimination of enemies on a map the objective is no longer about working as a squad. The Objective now is to kill more guys than anyone else! The commands will just be arbitrary HUD points and the Leader will just be some guy who has a special ability to do something no one cares about.
I LOVED Red Orchestra for so many reasons and I've yet to find games that can deliver simulation quality in a package like it can. I wanted to some day find some way that I could help with making this game better and add more content. But I'm scared that Ostfront 41-45's successor is little more than a remark made about it by a Red Orchestra player "A Money Ploy".
Is realism and simulation going to be something that comes after action elements? I can see that the game is more focused on urban "Rattenkreig" but I get this sinking feeling watching the gameplay demos on youtube.
Regardless of how much value you place on teamwork and taking orders from a leader who (one would hope) knows what he's doing there is ALWAYS going to be the sizable population of people who are just there to shoot people randomly with little or no regard to objectives and game play mechanics. Look at Brothers in Arms Hells Highway. I thought that this was going to be a really smart multiplayer where people were maneuvering to flank enemies orders were being issued by someone who had some idea about what was supposed to be going on. Instead I found a game where the whole idea was to run around not taking cover and gunning down people haphazardly. This happens if Gears of War and any other game that utilizes some form of a cover system.
If action is being put at the forefront of what the game is about I fear that this game will not be a Red Orchestra but just another Call of Duty clone or as I like to call the series "Call of Going Prone: Modern Pronfare and Prone at War". I say this because Call of Duty isn't about anything other than mindlessly running around guns blazing and going prone faster than the other guy can bunny hoping all the way.
I fear one Heroes of Stalingrad game type than any other that I've heard of: Skirmish. If it's about elimination of enemies on a map the objective is no longer about working as a squad. The Objective now is to kill more guys than anyone else! The commands will just be arbitrary HUD points and the Leader will just be some guy who has a special ability to do something no one cares about.
I LOVED Red Orchestra for so many reasons and I've yet to find games that can deliver simulation quality in a package like it can. I wanted to some day find some way that I could help with making this game better and add more content. But I'm scared that Ostfront 41-45's successor is little more than a remark made about it by a Red Orchestra player "A Money Ploy".