Greetings.
One of the problems that's more of a glaring oversight (given the vast number of FPS games that don't have it): only total grenade launcher ammo counter is shown. Without current ammo counter (0/#, 1/#) there no way of knowing whether a grenade is loaded, and it's way too easy to skip auto-reloading animation in the heat of the battle. There's a variation of M16 coming, and I really hope to see this problem fixed for both old and new M16.
One of the problems that's more of a glaring oversight (given the vast number of FPS games that don't have it): only total grenade launcher ammo counter is shown. Without current ammo counter (0/#, 1/#) there no way of knowing whether a grenade is loaded, and it's way too easy to skip auto-reloading animation in the heat of the battle. There's a variation of M16 coming, and I really hope to see this problem fixed for both old and new M16.