Hi
I'm currently working with Im not Meow Meow on a new weapon pack for KF.
This weapon pack will contain 3 new weapons as described below:
So the dynamite is roughly half-way done by now. We're near getting it into the game (playable), but theres some finetuning to do before its done.
Heres a screenshot of the dynamite explosive (without trigger):
I'm currently working with Im not Meow Meow on a new weapon pack for KF.
This weapon pack will contain 3 new weapons as described below:
- Dynamite. This little baby is placed anywhere (including on walls or doors) and remotely detonated as the demo man sees fit. Not only does it remote control the detonation of a dynamite explosive, but if theres more than one explosive thats been laid out, it will detonate them in sequence - so you can lay several levels of protective explosives around your encampment.
- M134 Minigun. One of the more memorable movie scenes in the past 10 years (to me) is when Neo is up in the helo and giving those Agents some fast-paced hell. The real M134 can fire up to 6000 rounds a minute, which means 100 rounds a second... so it's probably not the best weapon to pick off that last clot, but when the zombies are all around you, it might buy you some time.
- The Dragunov Sniper Rifle. This probably won't be as usable on all maps, as sniping generally requires some distance between you and the zombies. But it will shoot through more than one zed.. unless its a particularily dense zed obviously, and can work as an alternative to the Xbow in close-quarters, and on any large open map it will obviously be an excellent sniper rifle because of the 8x scope and high accuracy.
So the dynamite is roughly half-way done by now. We're near getting it into the game (playable), but theres some finetuning to do before its done.
Heres a screenshot of the dynamite explosive (without trigger):