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Live Stream Panel at Pax East - This Friday at 12 PM (-5 GMT)

Yoshiro

Senior Community Manager
Staff member
  • Oct 10, 2005
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    Alan Wilson (Vice President of Tripwire), Mike Stone (Production Lead on RS 2 at Tripwire), Adam Hatch (Lead Designer on RS 2 at Tripwire) and Jared Creasy (Community Manager) will be hosting a streaming panel at PAX East.

    Content will include information about the design process and how the game has evolved since the start of the project. If there are any questions you want answered during the panel be sure to let us know!

    Tune in at our mirror on Twitch at: https://www.twitch.tv/tripwireinteractive

    (Information may change leading into the panel, so check back for the latest updates!)

    It is scheduled for March 10th at 12 PM EST (-5 GMT)

    http://east.paxsite.com/schedule/pan...-vietnam-panel

    http://steamcommunity.com/games/4184...45948127126741
     
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    Some questions which are quite interesting for me. Maybe some of them should be answered on the forum instead.
    • What takes the priority in RS2 right now and later on: Content or Polish?! Because I think RO2/RS suffered a lot from a lack of polish and many introduced content which wasn't used or was left in a somewhat unfinished state. May it be maps, the vehicles, gamemodes, UI-Elements or gameplay-mechanics.
    • Another question, regarding the character optimization: Will you guys introduce more options by including more categories and/or new pieces to select? How far do you want to go with this mechanic?
    • What was the most surprising thing in the RS2 testing phase? May it be community-wise or gameplay-wise.
    • What would you do differently next time and what is the overall conclusion resulting from the current state of the test-phase?
    • What are you most hyped about, concerning your new baby RS2 and it's future launch?
    • How will future DLC be included into RS2? The same way Rising Storm was treated? What is about purely cosmetical DLC like in KF2?
    • What do you guys think of DLCs which include game-mechanics and not just pure content?
    • What's planned to improve on the portrayal of dying? (Animations, Effects etc.)
     
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    NorthDumpling;n2288346 said:
    In case my questions will not be seen on steam, I will post them here.
    Question for Alan Wilson : Are any non related Vietnam DLCs planned?(Afghan War 1979-1989/Korea DLCs on example)
    For how long will the game be supported?

    Ditto. Are there any plans for other Cold War related expansions in the same vein as RS1 was to RO2?
     
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