Take Call Of Duty for example. I know that I'm about to be raped for saying this, but COD 4's Multiplayer was revolutionary. It was amazing, the servers were good, it was fun to play, there was always a server that would have what you want, the community wasn't terrible, the levelling was fun and there wasn't any prestige rubbish.
This game was designed to be made for the PC; consoles were an after thought.
Not lets look at COD6. This was intended for console and PC was an afterthought. The server system is the worst I've ever used, the (sorry for this, but it's true) noobs were terrible and numerous, the prestige meant nothing because everyone hacked it anyway and the server system was shocking. I know I mentioned the server system twice, but it actually makes you not want to play the game. No dedicated servers, massive ping is normal, random hosts are selected and whenever I become host, I am pressured to leave the server because of one or two people lagging. It is crap, simple as that.
This seems like a rant, and it partially is. But what I'm really trying to stress is that companies seem to be more and more often transferring their effort to consoles and leaving PC's to become... well extinct and outdated I guess. It doesn't seem to matter that PC will always have the greater flexibility and superior technology, it just happens to be that way...
So, in conclusion, I beg you Tripwire, join with EPIC games (Unreal Tournament series) and ID software (DOOM, Quake, Wolfenstein), make sure PC gamers don't get left in the dark.
This game was designed to be made for the PC; consoles were an after thought.
Not lets look at COD6. This was intended for console and PC was an afterthought. The server system is the worst I've ever used, the (sorry for this, but it's true) noobs were terrible and numerous, the prestige meant nothing because everyone hacked it anyway and the server system was shocking. I know I mentioned the server system twice, but it actually makes you not want to play the game. No dedicated servers, massive ping is normal, random hosts are selected and whenever I become host, I am pressured to leave the server because of one or two people lagging. It is crap, simple as that.
This seems like a rant, and it partially is. But what I'm really trying to stress is that companies seem to be more and more often transferring their effort to consoles and leaving PC's to become... well extinct and outdated I guess. It doesn't seem to matter that PC will always have the greater flexibility and superior technology, it just happens to be that way...
So, in conclusion, I beg you Tripwire, join with EPIC games (Unreal Tournament series) and ID software (DOOM, Quake, Wolfenstein), make sure PC gamers don't get left in the dark.
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