Did a 7 wave suicidal game on it, and boy was it a nostalgia trip.
Played perfectly, I enjoyed how crazy it could get at spawn, so I imagine the spawn not being a very good holding position in later waves, which is good ( because holding one spot all game can get boring after awhile )
However, I did come across a few small things that I thought need changing
1 : The floor texture here looks contorted and stretched, just looks odd to me.
2 : This is the biggest issue I have with the map at the moment, AA12 spawns in the hallway leading to the bottom floor, aswell as a whole bunch of other weapons.
3 : This zed spawning area on the bottom floor has no visible clutter or barricades to keep players from getting in, just a blocking volume, looks a little odd.
But besides those few issues, the map is a very well done remake.