With the new injection of both official and user made content I have taken it upon myself to Remaster KF-BioHazard.
Changelist:
Added new outside yard section
Added 4th trader
Reworked underground system.
Reworked textures
Reworked lighting
Reworked pathing
Reworked spawns
Updated deco
Increased optimization
This is the first of my maps to be dragged forward but I intend to fully rework all my projects, more to incorporate my learnings than to pimp them up, that being said in for a penny in for a pound and as i find a lot of the new content relevant to my concepts it seems only natural to incorporate them into further builds.
Had alot of fun with this one, been great going back to the start and looking with a keener eye. Hope you guys enjoy the changes.
I have thrown this back to beta for the sole reason of testing the newer changes so fire away troopers!
Name: KF-Biohazard-RV1
Download:
http://www.filefront.com/14858599/KF-Biohazard-Rv1.zip
Credits: TWI, Damien "DamDam" LAURENT( for statics,textures from waterworks package ), CGTextures.
I would just like to thank you TWI for your constant support of KF and also you guys here in the community for more than just support, friendship and making the journey back worth it.
Filthy.
Special mention to Gusone and Dexxy for helping me brush up.
Last edited: